Im blown away.. after Matts last game I got into gamemaker again and.. my World Of Tanks playing had me designing a TANK game.. Dang you matt for releasing this so quick :) And both have tanks (i just saw this so all i have seen is screen shot (it looks ike a tank), havent played it yet, but you can bet I will tonight when i get home). Whats really got me wondring if you can read minds.. I have a WW II tank (german) but (and it will sound strange) Since i wanted to use SLOW tank shells i came up with the Idea that Hitler had found a crashed UFO and modified the gun.. the shells now travel slow but PACK A PUNCH! as i wanted my tank shooting to be skill based (carefull aim and leading of targets) .. and that sounds a bit like yours "space-age laser prototype "
The upside Mine is more standard looking, ground, buildings trees.. you know standard shooter. You look like you went a totally differnet way, something original.. Ok dang.. i want to check it out and cant as Im at work.. SJut thought it was funny tanks and space age guns.. but in the end totally different games.
I been working so much on MAPS/graphics that I have almsot no gameplay down.. I have most of my enemies, (other tanks (several types all inspired by WorldofTanks, troops, planes dropping bombs, mines, AT guns..) and lots of terrain types, buildings .. Im currently working on my PLAYER.. i ahve hte lower tank done and a VERY simple turrent (basicly a cicle with a barrel sticking out) and am working at rotatating it (it looks like your barrel tracks your mouse, same I dea i was goign to use, i may have some questions for you :) )...
Ok enouhg about that.. this is for your project.. more comments when i get to play.. I hope it inspires like your first game did.. this (from Screenshot) looks quite a bit more complicated and intersting.
Im blown away.. after Matts last game I got into gamemaker again and.. my World Of Tanks playing had me designing a TANK game.. Dang you matt for releasing this so quick :) And both have tanks (i just saw this so all i have seen is screen shot (it looks ike a tank), havent played it yet, but you can bet I will tonight when i get home). Whats really got me wondring if you can read minds.. I have a WW II tank (german) but (and it will sound strange) Since i wanted to use SLOW tank shells i came up with the Idea that Hitler had found a crashed UFO and modified the gun.. the shells now travel slow but PACK A PUNCH! as i wanted my tank shooting to be skill based (carefull aim and leading of targets) .. and that sounds a bit like yours "space-age laser prototype "
The upside Mine is more standard looking, ground, buildings trees.. you know standard shooter. You look like you went a totally differnet way, something original.. Ok dang.. i want to check it out and cant as Im at work.. SJut thought it was funny tanks and space age guns.. but in the end totally different games.
I been working so much on MAPS/graphics that I have almsot no gameplay down.. I have most of my enemies, (other tanks (several types all inspired by WorldofTanks, troops, planes dropping bombs, mines, AT guns..) and lots of terrain types, buildings .. Im currently working on my PLAYER.. i ahve hte lower tank done and a VERY simple turrent (basicly a cicle with a barrel sticking out) and am working at rotatating it (it looks like your barrel tracks your mouse, same I dea i was goign to use, i may have some questions for you :) )...
Ok enouhg about that.. this is for your project.. more comments when i get to play.. I hope it inspires like your first game did.. this (from Screenshot) looks quite a bit more complicated and intersting.