Thanks, Rob! I guess I've been so immersed in it to give proper instructions.
Knocking up some illustrated instruction screens shouldn't be hard. I did think about having some text pop up, but I figured that might get annoying after the first time.
The main thing is to match up your projectile color with the dial at the bottom. If it's a green projectile, for instance, it destroys green blocks but only damages the other colors. The opposite is true for shielded monsters. If the monster has a green shield, green projectiles do no damage but all other colors will.
That was pretty stupid of me not to describe this in the instructions. I'll make some better instructions tomorrow and upload a new version. Thanks for suffering through without them, though! :)
Thanks, Rob! I guess I've been so immersed in it to give proper instructions.
Knocking up some illustrated instruction screens shouldn't be hard. I did think about having some text pop up, but I figured that might get annoying after the first time.
The main thing is to match up your projectile color with the dial at the bottom. If it's a green projectile, for instance, it destroys green blocks but only damages the other colors. The opposite is true for shielded monsters. If the monster has a green shield, green projectiles do no damage but all other colors will.
That was pretty stupid of me not to describe this in the instructions. I'll make some better instructions tomorrow and upload a new version. Thanks for suffering through without them, though! :)
Matt Barton, Managing Editor
Location: St. Cloud, Minnesota, USA
Email: matt@armchairarcade.com