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Anonymous
DA2 Enemies

I think the combat of DA2 worked very well(always room for improvement though) and was even better then the first game, but the enemies made you think why am I fighting at all, in DA:O or any other bioware game I played for that matter, the enemies always stood out and made you want to fight them no matter how small a fish there where, killing random darkspawn in DA:O almost made you scream "die sucker" at the screen and killing mini bosses like Arl Howe filled you up with joy when he got what was coming to him, the shear expectation to that fight made raiding his estate and fighting his guards a lot more exciting.

But in DA2 you fight faceless foe after faceless foe and you never really build up an real relationship to the end bosses, the Arishok felt more like a random quest giver to me and although he was invading the city, I was contend to let the templars handle it, I mean what are we paying them for, likewise boring was Meredith when you finally meet her at the end of act 2 and are expected to build up a big relationship with her by racing though Act3 the shortest of all the act, when end game came, my first though was finally those two boneheads get to fight it out, I better stay out of it.

In my opnion the should have made the final boss Bertrand, now there where a guy you could hate and got a real emotional response when you couth up to him.

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