Reply to comment

Bill Loguidice
Bill Loguidice's picture
Offline
Joined: 12/31/1969
The reasons for sequels
Matt Barton wrote:
Bill Loguidice wrote:

Exactly, Davy, and it's a mostly self sustaining system. If people keep buying sequels in greater numbers than most original properties, it only makes good business sense to keep producing sequels.

Of course, if almost every new game is a sequel, then everybody will buy them because that's all that's available. If sequels were rare compared to originals, of course more people would buy originals.

That might be too simplistic a view. People might buy LESS if everything was unfamiliar. Familiarity - and I think this is a truism for all forms of media consumption - breeds success. People feel comfortable buying what they know, which explains the success of licensed videogames that without the license wouldn't stand a chance because they suck.

n/a

Reply

The content of this field is kept private and will not be shown publicly.
  • Lines and paragraphs break automatically.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Images can be added to this post.
  • You may quote other posts using [quote] tags.

More information about formatting options

By submitting this form, you accept the Mollom privacy policy.