I couldn't agree with you more, Carmine. So many developers (or probably the publishers) have pushed the latest graphical innovations whether or not they made ANY sense for the game in question. How much sense did Metroid Prime really make? As it happens, it was a playable and fun game, but would anyone have been disappointed by another 2D Metroid (I think not given the hooplah over the latest Metroid game). Bill already mentioned New Super Mario Bros. Wii. The thing is, perspective isn't just "obsolete or advanced," it's a radical shift in the gameplay.
Bill is 100% correct--you go with the perspective best suited for the game. I enjoy being able to move the camera around and such, but if it gets annoying to do that (or it's irrelevant), just give me 2D or isometric. I don't want to be fighting a camera all the time like I did with Dragon Age.
I couldn't agree with you more, Carmine. So many developers (or probably the publishers) have pushed the latest graphical innovations whether or not they made ANY sense for the game in question. How much sense did Metroid Prime really make? As it happens, it was a playable and fun game, but would anyone have been disappointed by another 2D Metroid (I think not given the hooplah over the latest Metroid game). Bill already mentioned New Super Mario Bros. Wii. The thing is, perspective isn't just "obsolete or advanced," it's a radical shift in the gameplay.
Bill is 100% correct--you go with the perspective best suited for the game. I enjoy being able to move the camera around and such, but if it gets annoying to do that (or it's irrelevant), just give me 2D or isometric. I don't want to be fighting a camera all the time like I did with Dragon Age.
Matt Barton, Managing Editor
Location: St. Cloud, Minnesota, USA
Email: matt@armchairarcade.com