Thanks, Bill. I was a bit disappointed that the Amiga, Atari ST, and IIgs versions are so similar. They must have been working hard to make them identical rather than do anything special for the platforms' particular strengths. I'm starting to get that impression from a lot of different games for that set of platforms. For whatever reason, the DOS version (which I should probably have shown) is noticeably different, such as the opening graphic of the bard (that's right, the more advanced platforms got a still graphic instead of the great opening animation in the C-64/Apple II versions!)
At least the guys doing the NES version took some liberties with the license.
Thanks, Bill. I was a bit disappointed that the Amiga, Atari ST, and IIgs versions are so similar. They must have been working hard to make them identical rather than do anything special for the platforms' particular strengths. I'm starting to get that impression from a lot of different games for that set of platforms. For whatever reason, the DOS version (which I should probably have shown) is noticeably different, such as the opening graphic of the bard (that's right, the more advanced platforms got a still graphic instead of the great opening animation in the C-64/Apple II versions!)
At least the guys doing the NES version took some liberties with the license.
Matt Barton, Managing Editor
Location: St. Cloud, Minnesota, USA
Email: matt@armchairarcade.com