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Calibrator
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Joined: 10/25/2006
Ant Attack

The special thing about Ant Attack was that the display could be rotated in steps of 90 degrees. In other words: While games like Realm of Impossibility only had a static isometric display Ant Attack used a real map in memory and rendered it in isometric 3D to the screen according to the viewing angle. *This* was the real innovation.
Interestingly, the programmer of Ant Attack, Sandy White, created a similar successor called "Zombie Zombie" with the same engine. Like Realms of Impossibility one had to flee from zombies...

take care,
Calibrator

take care,
Calibrator

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