The cost of the additional memory to store larger games was also cost prohibitive in many instances. We think nothing today of a ROM chip that costs pennies that allows a big game like this to be made but back in the late 70's and early 80's it added a lot to the price of a cartridge to have so much storage so programmers were told to keep the games within certain limits so cheaper chips could be used.
The cost of the additional memory to store larger games was also cost prohibitive in many instances. We think nothing today of a ROM chip that costs pennies that allows a big game like this to be made but back in the late 70's and early 80's it added a lot to the price of a cartridge to have so much storage so programmers were told to keep the games within certain limits so cheaper chips could be used.