Great episode as usual. I've never had the privilege of playing a Zelda game beyond the first one on the NES, and I didn't much care for that one. But this one looks like a much more robust and immersive game, and apparently is quite a technical coup (as you mentioned in the video) for the N64. Heck, the tone reminds me a bit of the later "Psychonauts" game for the consoles/PC, although that was more of a straight platformer.
And I must admit: while normally its not a problem for me in other games, I find the very "kiddie" tone of the Zelda games to be off-putting, which is why I never really got into them. However, this Matt Chat episode demonstrates that the game is actually quite advanced and deep, and that perhaps I should give it another chance.
Great episode as usual. I've never had the privilege of playing a Zelda game beyond the first one on the NES, and I didn't much care for that one. But this one looks like a much more robust and immersive game, and apparently is quite a technical coup (as you mentioned in the video) for the N64. Heck, the tone reminds me a bit of the later "Psychonauts" game for the consoles/PC, although that was more of a straight platformer.
And I must admit: while normally its not a problem for me in other games, I find the very "kiddie" tone of the Zelda games to be off-putting, which is why I never really got into them. However, this Matt Chat episode demonstrates that the game is actually quite advanced and deep, and that perhaps I should give it another chance.