My first thoughts about any new innovation in 3D gaming due to advances in display technology centered around vector games.
I'd like to play Tempest with "real" depth. I think it would be awesome. What about Battlezone? I think each of these games would have their fear factors increased. The graphic style could seriously be exactly the same as the original except with an added pseudo-dimension.
What about Zaxxon?
There are certainly plenty of new games that could be developed as well. I really liked your H.U.D. idea, Matt! I especially think it would work well with 3D Metroid games.
If companies focus on immersion of the player into their game rather than chase the, "Hey look, ma - 3D!" gimmick, I think we will see some really fun games.
My first thoughts about any new innovation in 3D gaming due to advances in display technology centered around vector games.
I'd like to play Tempest with "real" depth. I think it would be awesome. What about Battlezone? I think each of these games would have their fear factors increased. The graphic style could seriously be exactly the same as the original except with an added pseudo-dimension.
What about Zaxxon?
There are certainly plenty of new games that could be developed as well. I really liked your H.U.D. idea, Matt! I especially think it would work well with 3D Metroid games.
If companies focus on immersion of the player into their game rather than chase the, "Hey look, ma - 3D!" gimmick, I think we will see some really fun games.
Chris Kennedy, Editor
Location: Houston, Texas, USA
Email: chris@armchairarcade.com