I'd be curious how you feel there's a "random" element to the battles, Mark.....
Okay perhaps 'Random' wasn't the best word to describe what my feeling is about the battles in Archon. The opponents behavior (AI) wasn't very sophisticated and were indeed prone to diagonal attacks. The whole movement of the opponents was very random in my view with them sometimes moving in your direction and sometimes just a random direction fleeing away without any real cause for that. This twitchy if I may call it random movement of the opponents is what bothered me about the game. Still it is a classic of course and for the time an excellent game.
I'd be curious how you feel there's a "random" element to the battles, Mark.....
Okay perhaps 'Random' wasn't the best word to describe what my feeling is about the battles in Archon. The opponents behavior (AI) wasn't very sophisticated and were indeed prone to diagonal attacks. The whole movement of the opponents was very random in my view with them sometimes moving in your direction and sometimes just a random direction fleeing away without any real cause for that. This twitchy if I may call it random movement of the opponents is what bothered me about the game. Still it is a classic of course and for the time an excellent game.
PS3: MarkVergeer | Xbox 360: Lactobacillus P | Wii: 8151 3435 8469 3138
Armchair arcade Editor | Pixellator | www.markvergeer.nl
Armchair Arcade Editor