First off, kudos to the original developers for going with a radically different sequel. It would have been all too easy to just improve the audio-visuals and change up some of the pieces. With that said, in this case a by-the-numbers sequel would have been preferred in my opinion considering the amazing, but somewhat flawed base they had to work on. Improve the core audio-visuals and expand the piece abilities, as well as ratchet up the depth and subtlety of the AI and they would have really had something. It's a shame there was no Archon 3 from that era for the original platforms.
First off, kudos to the original developers for going with a radically different sequel. It would have been all too easy to just improve the audio-visuals and change up some of the pieces. With that said, in this case a by-the-numbers sequel would have been preferred in my opinion considering the amazing, but somewhat flawed base they had to work on. Improve the core audio-visuals and expand the piece abilities, as well as ratchet up the depth and subtlety of the AI and they would have really had something. It's a shame there was no Archon 3 from that era for the original platforms.
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Bill Loguidice, Managing Director | Armchair Arcade, Inc.
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Bill Loguidice, Managing Director
Armchair Arcade, Inc.