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Matt Barton
Matt Barton's picture
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Joined: 01/16/2006
Yes, now that the new has

Yes, now that the new has worn off a bit, I can definitely see some faults in this game I didn't see before. I personally don't mind the graphics; I don't enjoy them as much as WoW's Azeroth, but they're not offensively bad or boring (IMO). Then again, since graphics *are* the easiest thing to get right in a game, I would have liked to see the sort of jaw-dropping stuff we got in Oblivion or Far Cry 2.

I also find the controls a bit wonky somehow; or perhaps it's the camera that's a bit fidgety. In any case, I find myself wishing they'd just copied WoW's interface exactly, which is one of the easiest 3D games to control. I'm thinking that it's mostly just that the characters are a bit tall somehow; if they were a bit more squat, they'd be easier to control. By the time you get the camera zoomed out enough to see, you're always fighting with a wall or rafter or some such. It wouldn't have hurt my feelings if combat mode featured some abstract grid type situation or even a top-down or isometric view mode. That said, the battles LOOK great, with lots of special animations and such.

I now think that not having the computer suggest tactics for all available slots is a terrible fault. I love being able to tweak and edit things, but it's just a pain to have to do so many yourself. It wouldn't have hurt my feelings if the AI was so great I didn't *have* to mess with it at all; just focus on playing my character. As an alternative, I would have liked to create my own party members; perhaps create three and rotate an NPC in and out of the party. Actually, I *do* wish they'd just gone with the standard 5-person party, with a separate cleric and mage. I know WoW really pushes this idea of a cleric as a priest in cloth (no armor), but I strongly prefer the old AD&D cleric with full armor.

Matt Barton, Managing Editor
Location: St. Cloud, Minnesota, USA
Email: matt@armchairarcade.com

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