Great Matt Chat. In fact, I almost went ahead and bought the game today while shopping around, thanks to Matt Chat. Heck, I might just go ahead and get it anyway.
The main reason I resisted purchasing it was because most modern PC games have unholy DRM/protection schemes, and I've had very bad experiences with these in the past. Heck, I won't even reinstall Google Chrome because of their evil "Google Updater" that always runs in the background phoning home (I used to have three instances of that updater always running for some reason!!!), tying up my bandwidth and slowing my machine down.
Well, anyhow, I've just read that DA:Origin's copy protection/DRM isn't that bad, so I probably should have bought it anyway.
I do have some questions about this game, though. First of all, it is clearly a modern update of the "Baldur's Gate" system, but apparently is NOT based on the AD&D license. Since the BG battle system was so heavily based on AD&D rules, how deep is the DA battle system compared to the BG/AD&D system? Obviously, battles are controlled the same way, but the rules may be profoundly different, affecting battle tactics.
Second of all, does the game begin with an exciting, draw-you-in-immediately pace, or is it a slowly-building plot, ala Baldur's Gate? The slow beginning of BG nearly killed my interest in the game within the first couple of hours.
Finally, is there any COLOR to the game? Everything I've seen, graphics-wise, make the game seem like it's pure darkness, gloom, and gray. The look may serve the plot somehow (I wouldn't know), but I like to see some beautiful scenery once in a while too.
Anyhow, that's all I can think of. Thanks for the great episode. From what I've seen, Dragon Age:Origins looks very much like a single-player version of WoW, interface-wise!
Great Matt Chat. In fact, I almost went ahead and bought the game today while shopping around, thanks to Matt Chat. Heck, I might just go ahead and get it anyway.
The main reason I resisted purchasing it was because most modern PC games have unholy DRM/protection schemes, and I've had very bad experiences with these in the past. Heck, I won't even reinstall Google Chrome because of their evil "Google Updater" that always runs in the background phoning home (I used to have three instances of that updater always running for some reason!!!), tying up my bandwidth and slowing my machine down.
Well, anyhow, I've just read that DA:Origin's copy protection/DRM isn't that bad, so I probably should have bought it anyway.
I do have some questions about this game, though. First of all, it is clearly a modern update of the "Baldur's Gate" system, but apparently is NOT based on the AD&D license. Since the BG battle system was so heavily based on AD&D rules, how deep is the DA battle system compared to the BG/AD&D system? Obviously, battles are controlled the same way, but the rules may be profoundly different, affecting battle tactics.
Second of all, does the game begin with an exciting, draw-you-in-immediately pace, or is it a slowly-building plot, ala Baldur's Gate? The slow beginning of BG nearly killed my interest in the game within the first couple of hours.
Finally, is there any COLOR to the game? Everything I've seen, graphics-wise, make the game seem like it's pure darkness, gloom, and gray. The look may serve the plot somehow (I wouldn't know), but I like to see some beautiful scenery once in a while too.
Anyhow, that's all I can think of. Thanks for the great episode. From what I've seen, Dragon Age:Origins looks very much like a single-player version of WoW, interface-wise!
qoj hpmoj o+ 6uo73q 3Jv 3svq jnoh 77V