I remember the Cinemaware games as well... my brother's friend Chris had a Commodore 64, so he showed us the Three Stooges on it way back when. I remember at the time that all the Commodore guys thought Cinemaware was the "greatest".
I remember the controls and play was really tough... we played T3S for awhile, but we weren't doing so well on that one. We did slightly better with Rocket Ranger... of course what we wanted to see was the "chesty women", which only came up if you succeeded at the missions. :) As for Defender of the Crown, he lamentably didn't own it... That one looks the most interesting to me now.
All of the Cinemaware titles show their nature as a bunch of "small" games collected together. This makes sense since you could load modules of code from disk to keep the gameplay as expansive as possible. It does kind of make the games all feel a bit the same though... still, a good run of games, it's unfortunate that they're only remembered now by Commodore/Amiga owners of my generation.
I remember the Cinemaware games as well... my brother's friend Chris had a Commodore 64, so he showed us the Three Stooges on it way back when. I remember at the time that all the Commodore guys thought Cinemaware was the "greatest".
I remember the controls and play was really tough... we played T3S for awhile, but we weren't doing so well on that one. We did slightly better with Rocket Ranger... of course what we wanted to see was the "chesty women", which only came up if you succeeded at the missions. :) As for Defender of the Crown, he lamentably didn't own it... That one looks the most interesting to me now.
All of the Cinemaware titles show their nature as a bunch of "small" games collected together. This makes sense since you could load modules of code from disk to keep the gameplay as expansive as possible. It does kind of make the games all feel a bit the same though... still, a good run of games, it's unfortunate that they're only remembered now by Commodore/Amiga owners of my generation.