Not only was this a great Matt Chat (two-parter!), but this was the best video on WoW that I've seen on Youtube! I've seen many WoW "trailers" and "gameplay" videos when doing research for my "Perfect World" article I posted here a long time ago, but this one (or two, actually) really explains what WoW is all about. This may very well be the best introductory primer on WoW available on Youtube! The forerunner games were well-presented, and the in-game commentary was interesting. How did you get the "guest voice" in the game? Was he talking to you via in-game headset, or through a telephone, or what?
Matt Barton wrote:
From what I've seen, "wow addiction" is usually a case of someone not doing things they really didn't like doing in the first place, such as hanging out with the family, doing chores, or "spending quality time" with a loved one. If those things aren't fun or important to someone, then something like WoW is a handy excuse. Oh, I don't spend more time studying because of WoW. That feels better to think than "I don't study because I'm too lazy," or "I don't study because I don't really don't care about school" or even "I don't study because I'm not really worried or concerned about my future career." It's really about not wanting to accept responsibility for your own decisions.
I'm sure there's a lot of truth to this, but there's probably a bit more to this that I can speculate on. It could be that when you play WoW, you get "in the zone," much like you would when you're doing something creative (writing, art, etc.), and the right side of the brain becomes dominant, reducing your sense of time, space, responsibilities, etc.
Video Poker machines were banned in South Carolina, and one of the turning points in the de-legalization debate was when a woman went into a store to play a little bit of video poker, leaving her baby in the car while she played. She came out over 8 hours later. Her baby was dead from the heat in the car.
The point is: that wasn't "laziness" or "lack of accepting responsibility," it was far beyond that. There's something else going on there, and perhaps it's the same kind of response that some people have when playing these MMO's. Certain people may very well be "zoning out" in these games.
When I played "Perfect World," an apparently similar game to WoW, I didn't get any sense of compulsion to play it non-stop, and in fact became bored with it after a few weeks. Perhaps WoW is designed better in the "compulsion" factor, but my sense was that I was immune to the "crack" factor of this particular MMO, and therefore assume that only select people can get "addicted" to these types of games.
Not only was this a great Matt Chat (two-parter!), but this was the best video on WoW that I've seen on Youtube! I've seen many WoW "trailers" and "gameplay" videos when doing research for my "Perfect World" article I posted here a long time ago, but this one (or two, actually) really explains what WoW is all about. This may very well be the best introductory primer on WoW available on Youtube! The forerunner games were well-presented, and the in-game commentary was interesting. How did you get the "guest voice" in the game? Was he talking to you via in-game headset, or through a telephone, or what?
From what I've seen, "wow addiction" is usually a case of someone not doing things they really didn't like doing in the first place, such as hanging out with the family, doing chores, or "spending quality time" with a loved one. If those things aren't fun or important to someone, then something like WoW is a handy excuse. Oh, I don't spend more time studying because of WoW. That feels better to think than "I don't study because I'm too lazy," or "I don't study because I don't really don't care about school" or even "I don't study because I'm not really worried or concerned about my future career." It's really about not wanting to accept responsibility for your own decisions.
I'm sure there's a lot of truth to this, but there's probably a bit more to this that I can speculate on. It could be that when you play WoW, you get "in the zone," much like you would when you're doing something creative (writing, art, etc.), and the right side of the brain becomes dominant, reducing your sense of time, space, responsibilities, etc.
Video Poker machines were banned in South Carolina, and one of the turning points in the de-legalization debate was when a woman went into a store to play a little bit of video poker, leaving her baby in the car while she played. She came out over 8 hours later. Her baby was dead from the heat in the car.
The point is: that wasn't "laziness" or "lack of accepting responsibility," it was far beyond that. There's something else going on there, and perhaps it's the same kind of response that some people have when playing these MMO's. Certain people may very well be "zoning out" in these games.
When I played "Perfect World," an apparently similar game to WoW, I didn't get any sense of compulsion to play it non-stop, and in fact became bored with it after a few weeks. Perhaps WoW is designed better in the "compulsion" factor, but my sense was that I was immune to the "crack" factor of this particular MMO, and therefore assume that only select people can get "addicted" to these types of games.
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