Aging would just be incentive to finish in a reasonable time period and not allow you to play forever with the same characters. Again, in Phantasie it was pretty unobtrusive, you just had to be careful (if memory serves) of not rolling a character with a high starting age who might not make it to the end of the quest. Also, age varied depending upon race. Humans I believe could live into their 80s, while other races were much longer befitting their fantasy stereotypes. Of course their starting ages were higher.
I forget what game it was, but I remember one where if you made your character too young they couldn't know certain skills yet, and too old they had lots of experience but other stats were reduced. Wish I could remember what that was...
Aging would just be incentive to finish in a reasonable time period and not allow you to play forever with the same characters. Again, in Phantasie it was pretty unobtrusive, you just had to be careful (if memory serves) of not rolling a character with a high starting age who might not make it to the end of the quest. Also, age varied depending upon race. Humans I believe could live into their 80s, while other races were much longer befitting their fantasy stereotypes. Of course their starting ages were higher.
I forget what game it was, but I remember one where if you made your character too young they couldn't know certain skills yet, and too old they had lots of experience but other stats were reduced. Wish I could remember what that was...
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Bill Loguidice, Managing Director | Armchair Arcade, Inc.
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Bill Loguidice, Managing Director
Armchair Arcade, Inc.