I've always gravitated towards more action-oriented games, but I think I've played (and enjoyed) just about every genre. BUT.... adventure games, particularly text adventures, tend to be my least favorite. Fighting with parsers and unsolvable brick-wall puzzles in the past tends to scare me away from the adventure genre.
There are always exceptions, though. Any game, done well, in an appealing, easy-to-learn way can hook me. I'm not a golfer (even though there are 100+ golf courses in my area), but I love golf games. It's just the way they are (generally) done.
I hate simulation games, especially economic simulation games. They are dry and boring. So why do I love Civilization, Ports of Call, MULE, etc. and etc.???
Like I said, it's the singer, not the song. Every genre has those "gotcha" games that break the mold.
I've always gravitated towards more action-oriented games, but I think I've played (and enjoyed) just about every genre. BUT.... adventure games, particularly text adventures, tend to be my least favorite. Fighting with parsers and unsolvable brick-wall puzzles in the past tends to scare me away from the adventure genre.
There are always exceptions, though. Any game, done well, in an appealing, easy-to-learn way can hook me. I'm not a golfer (even though there are 100+ golf courses in my area), but I love golf games. It's just the way they are (generally) done.
I hate simulation games, especially economic simulation games. They are dry and boring. So why do I love Civilization, Ports of Call, MULE, etc. and etc.???
Like I said, it's the singer, not the song. Every genre has those "gotcha" games that break the mold.
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