I thought the chapter turned out well, though of course it would have benefited from 4 or 5 extra pages. It was one of the last (if not the last) chapters we wrote, and I think we were too exhausted to be exhaustive. :P Still, I think there's enough there for someone not familiar with the game to take an interest, and the rest can easily fill in the blanks themselves.
To tell the truth, I hadn't ever played this game until we wrote the chapter. I'd heard of it, of course, but didn't appreciate its true worth. After I booted it up and saw what it was about, I was really impressed. I can only imagine what kind of impact this game would have had on me if I had played it when it was still new on the shelf. Of course, I was only two years old then. :-)
I thought the chapter turned out well, though of course it would have benefited from 4 or 5 extra pages. It was one of the last (if not the last) chapters we wrote, and I think we were too exhausted to be exhaustive. :P Still, I think there's enough there for someone not familiar with the game to take an interest, and the rest can easily fill in the blanks themselves.
To tell the truth, I hadn't ever played this game until we wrote the chapter. I'd heard of it, of course, but didn't appreciate its true worth. After I booted it up and saw what it was about, I was really impressed. I can only imagine what kind of impact this game would have had on me if I had played it when it was still new on the shelf. Of course, I was only two years old then. :-)
Matt Barton, Managing Editor
Location: St. Cloud, Minnesota, USA
Email: matt@armchairarcade.com