Of course that kind of thing can easily backfire as well, and it's also possible that the changes I would need to make would simply be unacceptable to me (i.e., adding lots of obscenities, getting a "babe" to host the show instead of me, etc.).
Let's not be ridiculous. You don't need a babe to host the show. Just have some bikini models dancing around you as you're speaking. Keep it at least somewhat grounded in reality here!
Let's be serious for a moment. A lot of guys doing the videos featured in this thread are doing it for fun, for online camraderie, and for making a few friends, and maybe for a bit of that "fame" feeling. You, however, have far outclassed most (if not all) of these guys in the scale of your ambition, and you're doing it because you're chasing a MUCH LARGER untapped audience that we all know is out there. You're aiming for the big leagues, otherwise you wouldn't be doing these videos the way you're doing them.
I'm going to step out of line with Bill and Mark here. They are trying to keep your spirits up and encourage you, as well as ground you in reality. But I understand where you're coming from. You're going for the BIG LEAGUES, and the results haven't (yet) played out the way you've liked. Thus, your frustration with your lack of exposure, even though at least one of the video personalities in this thread made a comment that your numbers were BIG compared to his (although even he admitted your videos deserve far more of an audience).
We KNOW that your product is good, and we KNOW the audience is out there, it's just reaching them that's the problem. I suspect that most potentially-interested parties just have no clue your videos exist. How do we reach them? The gaming community is so spread-out, decentralized, and factionized that there's no way to get the word out to EVERYONE without hitting every online gaming clique in existence, which would be absurd to even attempt. YouTube doesn't really make it easy, since your videos are very unlikely to hit the front page, and from there it's only random chance that someone will stumble upon your videos.
While finally reading your "Drone Wars" chapter while I was away on holiday, I had a few "radical" thoughts on upping your views/subscribers. But, I'm running out of time, I'll post my thoughts later. :-)
Connecting with other YouTube videogame channels/personalities was a great step, not just for Matt Chat, but for the other game video shows as well! (This was actually one of the ideas I thought of over the weekend, but you obviously were already on it.)
Alas, as much as these guys deserve an audience, I don't see myself following all these videos consistently. My "frivolity" budget is pretty much expended on AA, and an occasional videogame (and of course a social life). I'll make it a point to subscribe to a couple of my favorites listed here, though, to show some support.
Of course that kind of thing can easily backfire as well, and it's also possible that the changes I would need to make would simply be unacceptable to me (i.e., adding lots of obscenities, getting a "babe" to host the show instead of me, etc.).
Let's not be ridiculous. You don't need a babe to host the show. Just have some bikini models dancing around you as you're speaking. Keep it at least somewhat grounded in reality here!
Let's be serious for a moment. A lot of guys doing the videos featured in this thread are doing it for fun, for online camraderie, and for making a few friends, and maybe for a bit of that "fame" feeling. You, however, have far outclassed most (if not all) of these guys in the scale of your ambition, and you're doing it because you're chasing a MUCH LARGER untapped audience that we all know is out there. You're aiming for the big leagues, otherwise you wouldn't be doing these videos the way you're doing them.
I'm going to step out of line with Bill and Mark here. They are trying to keep your spirits up and encourage you, as well as ground you in reality. But I understand where you're coming from. You're going for the BIG LEAGUES, and the results haven't (yet) played out the way you've liked. Thus, your frustration with your lack of exposure, even though at least one of the video personalities in this thread made a comment that your numbers were BIG compared to his (although even he admitted your videos deserve far more of an audience).
We KNOW that your product is good, and we KNOW the audience is out there, it's just reaching them that's the problem. I suspect that most potentially-interested parties just have no clue your videos exist. How do we reach them? The gaming community is so spread-out, decentralized, and factionized that there's no way to get the word out to EVERYONE without hitting every online gaming clique in existence, which would be absurd to even attempt. YouTube doesn't really make it easy, since your videos are very unlikely to hit the front page, and from there it's only random chance that someone will stumble upon your videos.
While finally reading your "Drone Wars" chapter while I was away on holiday, I had a few "radical" thoughts on upping your views/subscribers. But, I'm running out of time, I'll post my thoughts later. :-)
Connecting with other YouTube videogame channels/personalities was a great step, not just for Matt Chat, but for the other game video shows as well! (This was actually one of the ideas I thought of over the weekend, but you obviously were already on it.)
Alas, as much as these guys deserve an audience, I don't see myself following all these videos consistently. My "frivolity" budget is pretty much expended on AA, and an occasional videogame (and of course a social life). I'll make it a point to subscribe to a couple of my favorites listed here, though, to show some support.
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