Well the results of opening the sphere are as follows:
1. gameplay - you get 3000000 xp + the tattoo of torment comes off Nameless one's arm and becomes an ultra powerful spell
2. story wise: here's the dialog:
MASSIVE SPOILER
"I had absorbed the ‘good’ incarnation, but he had been but an echo of my first incarnation, and doubtless not all of that incarnation’s memories had survived. But I had a record from the first incarnation, the sensory stone journal I had found for Pharod. It was time to make use of it.
As I held the sphere up this time and examined it, I felt the memories of the first of my incarnations stirring within me, but it was not an insistent or driving force — it was calm, like the thoughts of a man walking across a great distance to speak to a friend he hadn’t seen in ages. As I felt his presence in my mind, I saw the sphere in a different light — not as ugly, or hideous, but as something precious, like a newborn child — the sphere was the repository of my last moments, before I met Ravel on the Gray Waste and asked the impossible of her.
I knew why I asked her. And I knew that all I needed to do was touch the surface of the sphere with both hands and feel regret, and the stone would open itself to me.
The sphere wrinkled in my hands, the skin of the sphere peeling away into tears and turning into a rain of bronze that encircled me. Each droplet, each fragment that entered me, I felt a new memory stirring, a lost love, a forgotten pain, an ache of loss — and with it, came the great pressure of regret, regret of careless actions, the regret of suffering, regret of war, regret of death, and I felt my mind begin buckling from the pressure — so MUCH, all at once, so much damage done to others… so much so an entire FORTRESS might be built from such pain.
And suddenly, through the torrent of regrets, I felt the first incarnation again. His hand, invisible and weightless, was upon my shoulder, steadying me. He didn’t speak, but with his touch, I suddenly remembered my name.
…and it was such a simple thing, not at all what I thought it might be, and I felt myself suddenly comforted. In knowing my name, my true name, I knew that I had gained back perhaps the most important part of myself. In knowing my name, I knew myself, and I knew, now, there was very little I could not do. The first incarnation’s hand was gone from my shoulder, and he was watching me with a slight smile.
“That was my name all along? But if I was—”
The first incarnation held his finger to his lips, silencing me. He nodded at the symbol on my arm, as if indicating I should make use of it.
The symbol — the symbol of Torment — seemed brittle somehow, as if it was only barely holding itself to my skin. Unconsciously, I reached out and peeled it from my arm. It gave way with a slight resistance, like pulling off a scab. As I held the symbol, I knew I could harness its power. Holding it and invoking its power would summon all the pain and suffering from my past incarnations upon my foes. It no longer ruled me."
Overall this is the end of Nameless one's quest - he comes to know himself at last - a complete person. Also by knowing your true name, you can force his mortality to join with him. The massive XP bonus is the result of regaining all lost memories, and this as close as the game gets to a perfect ending. Its not required but it makes sense of the orb which you spent half the game carrying around and chasing.
Well the results of opening the sphere are as follows:
1. gameplay - you get 3000000 xp + the tattoo of torment comes off Nameless one's arm and becomes an ultra powerful spell
2. story wise: here's the dialog:
MASSIVE SPOILER
"I had absorbed the ‘good’ incarnation, but he had been but an echo of my first incarnation, and doubtless not all of that incarnation’s memories had survived. But I had a record from the first incarnation, the sensory stone journal I had found for Pharod. It was time to make use of it.
As I held the sphere up this time and examined it, I felt the memories of the first of my incarnations stirring within me, but it was not an insistent or driving force — it was calm, like the thoughts of a man walking across a great distance to speak to a friend he hadn’t seen in ages. As I felt his presence in my mind, I saw the sphere in a different light — not as ugly, or hideous, but as something precious, like a newborn child — the sphere was the repository of my last moments, before I met Ravel on the Gray Waste and asked the impossible of her.
I knew why I asked her. And I knew that all I needed to do was touch the surface of the sphere with both hands and feel regret, and the stone would open itself to me.
The sphere wrinkled in my hands, the skin of the sphere peeling away into tears and turning into a rain of bronze that encircled me. Each droplet, each fragment that entered me, I felt a new memory stirring, a lost love, a forgotten pain, an ache of loss — and with it, came the great pressure of regret, regret of careless actions, the regret of suffering, regret of war, regret of death, and I felt my mind begin buckling from the pressure — so MUCH, all at once, so much damage done to others… so much so an entire FORTRESS might be built from such pain.
And suddenly, through the torrent of regrets, I felt the first incarnation again. His hand, invisible and weightless, was upon my shoulder, steadying me. He didn’t speak, but with his touch, I suddenly remembered my name.
…and it was such a simple thing, not at all what I thought it might be, and I felt myself suddenly comforted. In knowing my name, my true name, I knew that I had gained back perhaps the most important part of myself. In knowing my name, I knew myself, and I knew, now, there was very little I could not do. The first incarnation’s hand was gone from my shoulder, and he was watching me with a slight smile.
“That was my name all along? But if I was—”
The first incarnation held his finger to his lips, silencing me. He nodded at the symbol on my arm, as if indicating I should make use of it.
The symbol — the symbol of Torment — seemed brittle somehow, as if it was only barely holding itself to my skin. Unconsciously, I reached out and peeled it from my arm. It gave way with a slight resistance, like pulling off a scab. As I held the symbol, I knew I could harness its power. Holding it and invoking its power would summon all the pain and suffering from my past incarnations upon my foes. It no longer ruled me."
Overall this is the end of Nameless one's quest - he comes to know himself at last - a complete person. Also by knowing your true name, you can force his mortality to join with him. The massive XP bonus is the result of regaining all lost memories, and this as close as the game gets to a perfect ending. Its not required but it makes sense of the orb which you spent half the game carrying around and chasing.
END OF SPOILER