One thing I didn't much like about arcade version of Defender was the separate buttons for thrust and reverse. It seemed pointless when a standard 8-way joystick could have handled all the functions just fine, as was done with most (all?) home ports of the game.
That's the main reason I didn't care for it either. I think that some of the ports just let you use the joystick, though, which makes it far more playable.
I don't really understand the rationale behind the arcade cab setup. Is it simply to make it more difficult, or perhaps a vestige of some earlier game?
One thing I didn't much like about arcade version of Defender was the separate buttons for thrust and reverse. It seemed pointless when a standard 8-way joystick could have handled all the functions just fine, as was done with most (all?) home ports of the game.
That's the main reason I didn't care for it either. I think that some of the ports just let you use the joystick, though, which makes it far more playable.
I don't really understand the rationale behind the arcade cab setup. Is it simply to make it more difficult, or perhaps a vestige of some earlier game?
Matt Barton, Managing Editor
Location: St. Cloud, Minnesota, USA
Email: matt@armchairarcade.com