We've definitely heard of "Racing the Beam." It has been very successful, selling really well on Amazon and attracting a really surprising amount of attention. The premise of the book is interesting as well. I was under the impression that it was an academic book, but it seems like more casual geeks and retrogamers are enjoying it, too.
I really liked Nick Montfort's earlier book, Twisty Little Passages, which covered text adventures. I'd be curious what you think of Ian Bogost's Unit Operations, which pretty much made Bogost a household name among game studies folks. I have to admit, I'm not really into heavy critical theory these days (left most of my interest in that back in graduate school), preferring history or biography instead.
We've definitely heard of "Racing the Beam." It has been very successful, selling really well on Amazon and attracting a really surprising amount of attention. The premise of the book is interesting as well. I was under the impression that it was an academic book, but it seems like more casual geeks and retrogamers are enjoying it, too.
I really liked Nick Montfort's earlier book, Twisty Little Passages, which covered text adventures. I'd be curious what you think of Ian Bogost's Unit Operations, which pretty much made Bogost a household name among game studies folks. I have to admit, I'm not really into heavy critical theory these days (left most of my interest in that back in graduate school), preferring history or biography instead.
Matt Barton, Managing Editor
Location: St. Cloud, Minnesota, USA
Email: matt@armchairarcade.com