I wonder if the way I approach playing the 'western' RPG's could be why I find this type of magic system so interesting? IE you play a JRPG to get a story, you play a RPG to get a growth tale in your own narrative.
I play RPG's from my point of view and convictions. What would I do if I were there? That is not always an option in the JRPG's. Let's say I want to be a magic user, so giving me a language to latch onto pulls me deeper into the game. A person that plays from that perspective, would have a totally different outlook on the spell system than one where a spell triggered a animation just to do a type of damage. I would argue they would still find some agency from the potential for new spells, but not as much as if you played in the first person.
I wonder if the way I approach playing the 'western' RPG's could be why I find this type of magic system so interesting? IE you play a JRPG to get a story, you play a RPG to get a growth tale in your own narrative.
I play RPG's from my point of view and convictions. What would I do if I were there? That is not always an option in the JRPG's. Let's say I want to be a magic user, so giving me a language to latch onto pulls me deeper into the game. A person that plays from that perspective, would have a totally different outlook on the spell system than one where a spell triggered a animation just to do a type of damage. I would argue they would still find some agency from the potential for new spells, but not as much as if you played in the first person.
-Cecil
-Cecil