Know of this game and have never played it. I remember picking up the box and looking at it years ago. Not sure how I missed it since it was released on a variety of platforms. Perhaps the ones that looked the best to me were platforms I didn't own? (Amiga, Atari ST) I cannot remember.
This video had me soaked in by the end. I wanted to actually watch you keep walking and playing, but alas - that was the end of the video.
Hearing about the food AND light management was rather frustrating. I do not know how time passes as you play, but I do know that I like to take my time on a lot of these games. If you take away the entire combat system and focus on the POV and assume a more adventure-type angle, it reminds me of Shadowgate. That may have been a distant connection I made when I first started watching the video, but seeing those torches brought back that huge reminder still in the back of my head - "You never completed Shadowgate." I probably should have just loaded Shadowgate, explored, saved, explored, reloaded it, explored, and kept restoring saves in order to conserve torches early in the game.
But I digress...
From what I have seen, it looks like Dungeon Master is a fun game to play. I jumped over to your review from 2006, Matt. Very nice. I see this game as one I could easily right into despite its age. Naturally, I don't have a problem with the age of a game. It is all about the entertainment factor - is it there, or is it not? For Dungeon Master, I would assume it is probably there for me.
...not to mention the fact that when someone asks me, "Have you played Dungeon Master?" I need to be able to reply with, "Yes."
Another great one, Matt.
Know of this game and have never played it. I remember picking up the box and looking at it years ago. Not sure how I missed it since it was released on a variety of platforms. Perhaps the ones that looked the best to me were platforms I didn't own? (Amiga, Atari ST) I cannot remember.
This video had me soaked in by the end. I wanted to actually watch you keep walking and playing, but alas - that was the end of the video.
Hearing about the food AND light management was rather frustrating. I do not know how time passes as you play, but I do know that I like to take my time on a lot of these games. If you take away the entire combat system and focus on the POV and assume a more adventure-type angle, it reminds me of Shadowgate. That may have been a distant connection I made when I first started watching the video, but seeing those torches brought back that huge reminder still in the back of my head - "You never completed Shadowgate." I probably should have just loaded Shadowgate, explored, saved, explored, reloaded it, explored, and kept restoring saves in order to conserve torches early in the game.
But I digress...
From what I have seen, it looks like Dungeon Master is a fun game to play. I jumped over to your review from 2006, Matt. Very nice. I see this game as one I could easily right into despite its age. Naturally, I don't have a problem with the age of a game. It is all about the entertainment factor - is it there, or is it not? For Dungeon Master, I would assume it is probably there for me.
...not to mention the fact that when someone asks me, "Have you played Dungeon Master?" I need to be able to reply with, "Yes."
Chris Kennedy, Editor
Location: Houston, Texas, USA
Email: chris@armchairarcade.com