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Bill Loguidice
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Joined: 12/31/1969
Vague because it can change to suit our needs
Rowdy Rob wrote:

Daggone.... JUNE?!!?! That seems like a very short window for such a book.

Indeed it is. If it weren't a "For Dummies" book and my wife couldn't take the lead on it, I would have passed. The "For Dummies" books are incredibly structured and require a great deal of discipline to write in their format. It's not pleasant, but their books are a success for a reason, I suppose, as people know exactly what they're getting. Anyway, it's a bit shorter than we originally pitched it as last year, so the writing will be less (it will be roughly 224 pages, inclusive of images). On the plus side, it's another full color book.

If Matt and I go through with the interviews book, we'll only have roughly until the end of September, though that should be relatively straightforward.

Bill Loguidice wrote:

What I'd like to hear from our amazingly intelligent and attractive readership is what exactly you'd like to see in an "ultimate videogame documentary". In other words, what would be your ideal content for such a picture?

Rowdy Rob wrote:

Since your project is only a vague concept to those of us "in the dark," it's hard to know what direction you are going with this movie, and thus hard to give a specific "wish list." Keep in mind that we, the "common people," haven't even read "Vintage Games" yet, which your documentary is apparently based on!

Perhaps the main thing I hope you touch on is the JOY that videogames brought to our generation. There would be no "Armchair Arcade," and thus no "Vintage Games" or "Woot!" if you guys didn't feel the joy, but the non-game-geek masses also felt the joy too! While not without controversy, the videogame revolution brought a new type of fun to the masses.

It might be fun if you occasionally show clips (montages?) of casual people enjoying the fruits of their labor. It would be nice to see a "payoff" of these programmers' hard work in the form of gamers enjoying their games. I don't know how you'd do that, but it's just an idea.

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Those are great thoughts, Rob. I didn't give more detail because there really isn't more detail at this point. It is more or less going to be what I said it would be - a look at the complete history of the videogame industry. The online Pong bonus chapter from "Vintage Games" should give you an idea of what we're going for from a historical standpoint, and the focus, like in "Vintage Games", will be more on the software than the hardware, though certainly the hardware will be featured - as well as key historical events - that are not found in that book. It's technically NOT based on "Vintage Games", but "Vintage Games" - particularly the game list - will provide a solid blueprint to guide our path. Again, the comments that you made are all I was really looking for. I'm terribly curious what would make a good film to someone such as yourself outside of the usual production values stuff. In your case, it's convey the "fun" and show how it's relevant to "regular" people. Makes good sense to me.

Vintage Games book!
Xbox 360: billlog | Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.

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Bill Loguidice, Managing Director
Armchair Arcade, Inc.

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