Of course I have to post a comment about this, since I was quoted in the chapter.....
It was another smooth and enjoyable read. Not only did I wax nostalgic reading the chapter, I also regretted not delving into these other construction sets of the time. Also, only now, over 20 years later, did I find out that PCS supported the Koalapad!!!
Although I was a pirate back then, I purchased PCS and (I think) Racing Destruction Set for the Atari. RDS (the Atari Version) was awful. I was a creative "genius" back then, but I was no programmer, and I should have delved into these construction sets more, particularly "Adventure Construction Set." The chapter left me feeling with many thoughts of regret.
I was surprised at how extensively "Rowdy Rob" was quoted, but I hope my thoughts helped to establish the point that PCS was miraculously groundbreaking for its time. A couple of awkward grammatical moments aside, I guess I have to say that my quotes fit in well with the flow of the article (if I may egotistically say so myself). Thankfully, most of my usual superfluous junk was omitted.
I read some of the early comments of your chapter on the Gamasutra site, and I don't think some of them get it, particularly the guy who lamented that "The Movies" wasn't mentioned. I have "The Movies," and while you can argue that it has some "construction set" elements, it is clearly a Tycoon/Sims game, and the ability to create your own "movie" is closer to the ability to create a "mod" than an actual, playable game. (Try it... it's no PCS).
So when is a "Matt" chapter going to be posted on Gamasutra? What's the next "bonus chapter?"
Only a month or so to go until I have the actual book in my hands.... :-)
Of course I have to post a comment about this, since I was quoted in the chapter.....
It was another smooth and enjoyable read. Not only did I wax nostalgic reading the chapter, I also regretted not delving into these other construction sets of the time. Also, only now, over 20 years later, did I find out that PCS supported the Koalapad!!!
Although I was a pirate back then, I purchased PCS and (I think) Racing Destruction Set for the Atari. RDS (the Atari Version) was awful. I was a creative "genius" back then, but I was no programmer, and I should have delved into these construction sets more, particularly "Adventure Construction Set." The chapter left me feeling with many thoughts of regret.
I was surprised at how extensively "Rowdy Rob" was quoted, but I hope my thoughts helped to establish the point that PCS was miraculously groundbreaking for its time. A couple of awkward grammatical moments aside, I guess I have to say that my quotes fit in well with the flow of the article (if I may egotistically say so myself). Thankfully, most of my usual superfluous junk was omitted.
I read some of the early comments of your chapter on the Gamasutra site, and I don't think some of them get it, particularly the guy who lamented that "The Movies" wasn't mentioned. I have "The Movies," and while you can argue that it has some "construction set" elements, it is clearly a Tycoon/Sims game, and the ability to create your own "movie" is closer to the ability to create a "mod" than an actual, playable game. (Try it... it's no PCS).
So when is a "Matt" chapter going to be posted on Gamasutra? What's the next "bonus chapter?"
Only a month or so to go until I have the actual book in my hands.... :-)
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