Don't forget games like the two Space Shuttle simulators or Pitfall II, the first cartridge I can think of with assistive hardware (other than RAM) in the cartridges to enhance system capabilities.
Of course, but an added custom chip is a "cheat" when viewed for the "challenge perspective". Except when you designed the chip yourself, of course, like David Crane did for Pitfall II ;-)
(And of course such things were added to prolong the life span of the console and not lessen the challenge at that time)
Quote:
I think since the Atari 2600 was the first big machine and associated with Atari goes a long, long way.
Ack. For many the 2600 is "the" quintessential Atari.
Quote:
I'm blown away by the power of Batari BASIC, which allows creation of commercial quality games using little more than an enhanced BASIC-style language. Something like that would only be created on what is truly the most popular retro platform.
A blurb from their homepage says it all:
"Some may wonder why we like the Atari 2600 so much and why we didn't choose to channel our resources to modern gaming or to a console that wasn't so terribly limited. Maybe we're just masochistic. But we do love the Atari 2600 despite its limitations and find joy in making it do things that the original designers never dreamed possible. Why do people climb mountains? Why do people drive old cars? Why do people collect antiques? I don't know, but if you're reading this, you probably understand."
Don't forget games like the two Space Shuttle simulators or Pitfall II, the first cartridge I can think of with assistive hardware (other than RAM) in the cartridges to enhance system capabilities.
Of course, but an added custom chip is a "cheat" when viewed for the "challenge perspective". Except when you designed the chip yourself, of course, like David Crane did for Pitfall II ;-)
(And of course such things were added to prolong the life span of the console and not lessen the challenge at that time)
I think since the Atari 2600 was the first big machine and associated with Atari goes a long, long way.
Ack. For many the 2600 is "the" quintessential Atari.
I'm blown away by the power of Batari BASIC, which allows creation of commercial quality games using little more than an enhanced BASIC-style language. Something like that would only be created on what is truly the most popular retro platform.
A blurb from their homepage says it all:
"Some may wonder why we like the Atari 2600 so much and why we didn't choose to channel our resources to modern gaming or to a console that wasn't so terribly limited. Maybe we're just masochistic. But we do love the Atari 2600 despite its limitations and find joy in making it do things that the original designers never dreamed possible. Why do people climb mountains? Why do people drive old cars? Why do people collect antiques? I don't know, but if you're reading this, you probably understand."
take care,
Calibrator
take care,
Calibrator