I think the first computer pinball game I played was on the TRS-80 Model 1, and I forget what it was called. I do recall that, considering the graphics limitations of the TRS-80, it was pretty well done, with decent ball physics.
Then there was Raster Blaster, which really wowed me on the Apple II, followed by David's Midnight Magic and Pinball Construction set (and Night Mission Pinball). I've posted previously in another thread about my experiences with Pinball Construction Set; needless to say, I got enormous pleasure from that one!
Pinball Dreams/Fantasies/Illusions were my faves for the Amiga, Particularly the Nightmare table in Pinball Dreams!
Balls of Steel for the PC had a great "Duke Nukem" table that was probably the most exciting video pinball game I've ever played! It's a scrolling, overhead-view pinball game like the Pinball Dreams series, but the Duke Nukem table was better than anything in the PBD games, in my opinion!
I also have Adventure Pinball: Forgotten Island, which is a very non-traditional pinball game. It's actually a pinball game with "levels," and you can beat the game in an afternoon by completing all the levels. Very cartoonish, with creatures roaming around and such, it's more of an arcade game that a pinball sim, and as such is probably a very approachable game for young kids who would be put off by traditional pinball.
I've mentioned "Timeshock!" in another thread: It's the most realistic sim I've encountered.
Visual Pinball is cool, but the fact that you can't save your tables as separate executables is a severe limitation; you have to run Visual Pinball and load the tables into the interface before you can play them. I didn't mess with Future Pinball much, but it sounds like a cool advancement.
I wish someone (not me!) would create a Pinball Construction Set successor that has a construction interface inspired by "Little Big Planet!" That would be awesome!
I think the first computer pinball game I played was on the TRS-80 Model 1, and I forget what it was called. I do recall that, considering the graphics limitations of the TRS-80, it was pretty well done, with decent ball physics.
Then there was Raster Blaster, which really wowed me on the Apple II, followed by David's Midnight Magic and Pinball Construction set (and Night Mission Pinball). I've posted previously in another thread about my experiences with Pinball Construction Set; needless to say, I got enormous pleasure from that one!
Pinball Dreams/Fantasies/Illusions were my faves for the Amiga, Particularly the Nightmare table in Pinball Dreams!
Balls of Steel for the PC had a great "Duke Nukem" table that was probably the most exciting video pinball game I've ever played! It's a scrolling, overhead-view pinball game like the Pinball Dreams series, but the Duke Nukem table was better than anything in the PBD games, in my opinion!
I also have Adventure Pinball: Forgotten Island, which is a very non-traditional pinball game. It's actually a pinball game with "levels," and you can beat the game in an afternoon by completing all the levels. Very cartoonish, with creatures roaming around and such, it's more of an arcade game that a pinball sim, and as such is probably a very approachable game for young kids who would be put off by traditional pinball.
I've mentioned "Timeshock!" in another thread: It's the most realistic sim I've encountered.
Visual Pinball is cool, but the fact that you can't save your tables as separate executables is a severe limitation; you have to run Visual Pinball and load the tables into the interface before you can play them. I didn't mess with Future Pinball much, but it sounds like a cool advancement.
I wish someone (not me!) would create a Pinball Construction Set successor that has a construction interface inspired by "Little Big Planet!" That would be awesome!
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