It definitely didn't click with me right away. It took about a week before I really got into it, though I wasn't bored. I can't think of any CRPG (even the best ones) that didn't involve some tedium, especially when you're just starting out. It takes awhile to really get into the more interesting aspects of the game. The way it's setup, you get more powers and abilities as you level, so combat will get more sophisticated. You may also want to start a profession and work on that off and on if you get bored. If you get to level 30 or so and are still not having fun, it's definitely not for you.
Also--remember, you also bring stuff to the game. If you don't have the right attitude, no game will be fun. I'd just keep an open mind about it until you know for sure it's not fun for you. I'm sure that's why I didn't like Diablo; kept thinking, "What is all the fuss about?? This sucks!, etc." I should have went into it with a blank slate.
It definitely didn't click with me right away. It took about a week before I really got into it, though I wasn't bored. I can't think of any CRPG (even the best ones) that didn't involve some tedium, especially when you're just starting out. It takes awhile to really get into the more interesting aspects of the game. The way it's setup, you get more powers and abilities as you level, so combat will get more sophisticated. You may also want to start a profession and work on that off and on if you get bored. If you get to level 30 or so and are still not having fun, it's definitely not for you.
Also--remember, you also bring stuff to the game. If you don't have the right attitude, no game will be fun. I'd just keep an open mind about it until you know for sure it's not fun for you. I'm sure that's why I didn't like Diablo; kept thinking, "What is all the fuss about?? This sucks!, etc." I should have went into it with a blank slate.