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There will be a few other short ones too, like Pole Position and Star Raiders, among others, with the rest probably being roughly mid-size, with only one or two remaining of the long variety.
I look forward to your take on "Star Raiders!" I am surprised and pleased you felt it warranted inclusion in your book!
I remember describing the game to someone, and he said "Oh, you mean WING COMMANDER!"
No, I meant the 8k 8-bit game from 1979! Needless to say, I'm still amazed at how advanced it was for its time! Especially how many cool functions they were able to fit into 8k!
qoj hpmoj o+ 6uo73q 3Jv 3svq jnoh 77V
I just hope there's time to do it justice. Probably not, but at least it will be covered. It was included for a few reasons. One, is its influence on games like Elite and Wing Commander and practically every other space type game, two for its technical impressiveness at the time, and three, the fact that a shocking number of developers call it influential to them. If that's not worthy of being in a book of the most influential games of all time, I don't know what is. The key is being able to convey that in only a day or two of writing.
Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade Bill Loguidice, Managing Director | Armchair Arcade, Inc.
Star Raiders
I look forward to your take on "Star Raiders!" I am surprised and pleased you felt it warranted inclusion in your book!
I remember describing the game to someone, and he said "Oh, you mean WING COMMANDER!"
No, I meant the 8k 8-bit game from 1979! Needless to say, I'm still amazed at how advanced it was for its time! Especially how many cool functions they were able to fit into 8k!
qoj hpmoj o+ 6uo73q 3Jv 3svq jnoh 77V
I just hope there's time to do it justice. Probably not, but at least it will be covered. It was included for a few reasons. One, is its influence on games like Elite and Wing Commander and practically every other space type game, two for its technical impressiveness at the time, and three, the fact that a shocking number of developers call it influential to them. If that's not worthy of being in a book of the most influential games of all time, I don't know what is. The key is being able to convey that in only a day or two of writing.
Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.