The only game I can think of with true Robotron-style movement/firing was the arcade game "Space Dungeon," which was spun off in home versions. I primarily played it on the Atari 8-bit. It was a kind of cross between Robotron and Berserk.
TRON had a similar system where movement was controlled by the joystick, but the firing arc was controlled by a paddle.
I think many of the Ikari Warriors-style games had similar systems too I recall a game I used to play called (I think) "Wild Western" with a similar 360 firing arc too.
qoj hpmoj o+ 6uo73q 3Jv 3svq jnoh 77V
Thanks. I actually have Space Dungeon for the Atari 5200 and it comes with a coupler for authentic dual stick control. I forgot it came in an arcade version.
It's not so much the 360 degree arc as it is independent movement and firing I'm after at this point. Certain games used rotary joysticks, but that's not what I'm after either. Basically completely independent controls. This is of course possible on any system with a dual joystick configuration, though some games have mapped the secondary controls to four face buttons, which achieves something of a similar effect.
I forgot about Tron, thanks!
Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade Bill Loguidice, Managing Director | Armchair Arcade, Inc.
*************************** Bill Loguidice, Managing Director
Armchair Arcade, Inc.
The only game I can think of with true Robotron-style movement/firing was the arcade game "Space Dungeon," which was spun off in home versions. I primarily played it on the Atari 8-bit. It was a kind of cross between Robotron and Berserk.
TRON had a similar system where movement was controlled by the joystick, but the firing arc was controlled by a paddle.
I think many of the Ikari Warriors-style games had similar systems too I recall a game I used to play called (I think) "Wild Western" with a similar 360 firing arc too.
qoj hpmoj o+ 6uo73q 3Jv 3svq jnoh 77V
Thanks. I actually have Space Dungeon for the Atari 5200 and it comes with a coupler for authentic dual stick control. I forgot it came in an arcade version.
It's not so much the 360 degree arc as it is independent movement and firing I'm after at this point. Certain games used rotary joysticks, but that's not what I'm after either. Basically completely independent controls. This is of course possible on any system with a dual joystick configuration, though some games have mapped the secondary controls to four face buttons, which achieves something of a similar effect.
I forgot about Tron, thanks!
Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.
***************************
Bill Loguidice, Managing Director
Armchair Arcade, Inc.