The C64 has composite out, the PAL c64's had a clearer picture than the NTSC ones. Especially REDS, ORANGE and BROWNS can appear real blurry on a NTSC device.
I am not sure if the VGA-out port works with all crazy VIC-II modes that various demos and games have. There might even be a strange difference between the PAL and the NTSC version as one of the standard refresh rates of a VGA monitor is 60Hz like the NTSC standard, unlike the 50Hz PAL tv standard. This might cause artifacting on PAL machines. But perhaps the device just outputs at 60Hz and sort of takes over the standard ROM routines that normally take care of the VIC-II.
A VGA output is much clearer than a composite signal or RF signal. PAL resolution is pretty high and a good PAL TV set is able to separate the color and the brightness information pretty good. I think mostly NTSC machines will benefit from the Flicker Fix.
The C64 has composite out, the PAL c64's had a clearer picture than the NTSC ones. Especially REDS, ORANGE and BROWNS can appear real blurry on a NTSC device.
I am not sure if the VGA-out port works with all crazy VIC-II modes that various demos and games have. There might even be a strange difference between the PAL and the NTSC version as one of the standard refresh rates of a VGA monitor is 60Hz like the NTSC standard, unlike the 50Hz PAL tv standard. This might cause artifacting on PAL machines. But perhaps the device just outputs at 60Hz and sort of takes over the standard ROM routines that normally take care of the VIC-II.
A VGA output is much clearer than a composite signal or RF signal. PAL resolution is pretty high and a good PAL TV set is able to separate the color and the brightness information pretty good. I think mostly NTSC machines will benefit from the Flicker Fix.
Editor / Pixelator - Armchair Arcade, Inc.
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