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adamantyr
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Joined: 01/28/2007
Colors and artifacts
Bill Loguidice wrote:

I LOVE the look of the title screen, but I must say that the in-game graphics don't seem to work with that color scheme. I'd need to see it running on both a real CoCo on a TV and a CoCo3 on an RGB monitor to be absolutely sure, though. Often times emulation is a bit too clinical.

Yeah, that's the classic CoCo2 artifact color scheme. These screen shots are particularly BRIGHT, though. And a bit sharper on the edges than a classic composite monitor could do. It's funny that a lot of emulators work hard to recreate the original NTSC messy pixels, because it doesn't look "right" otherwise. :)

I'm very approving in that he went for his own appearance scheme rather than directly copying Ultima's, as Gates of Delirium did. However, I would also say that it's a bit too "busy" on screen. Since he didn't more than four colors, the UI design must focus on clearly distinguishing between different elements like game screen, text, and so forth. As is, it's a bit of a mess... it looks like it could give me a real migraine in a few short hours of play.

May have to play this one and blog on it, though.

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