It's actually not about pinball games, but construction sets, i.e., virtual toys, so I won't be mentioning any other pinball games. A favorite of mine back in the day was Night Mission Pinball by subLOGIC, the Flight Simulator people.
Speaking of cover art, I'm lucky enough to have the original BudgeCo release of Pinball Construction Set, which came in a small, colorful folder. While the EA version was very, very cool and slick, the BudgeCo release was very literal, basically showing a box of compartmentalized pinball parts. Not as slick or impactful, but very tasteful and obviously appropriate. I'll be featuring that in the chapter along with the later EA release that everyone is familiar with.
As for the versions of PCS, they're all pretty much identical, actually, though the PC version is probably the weakest, naturally. The Mac version is the most interesting and the most different, with its richly detailed black and white line drawing like graphics that were typical of the platform then. It was also the only version with a natural mouse driven interface. Most other versions only did joystick as their primary method, with keyboard and sometimes KoalaPad as alternatives.
Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade Bill Loguidice, Managing Director | Armchair Arcade, Inc.
*************************** Bill Loguidice, Managing Director
Armchair Arcade, Inc.
It's actually not about pinball games, but construction sets, i.e., virtual toys, so I won't be mentioning any other pinball games. A favorite of mine back in the day was Night Mission Pinball by subLOGIC, the Flight Simulator people.
Speaking of cover art, I'm lucky enough to have the original BudgeCo release of Pinball Construction Set, which came in a small, colorful folder. While the EA version was very, very cool and slick, the BudgeCo release was very literal, basically showing a box of compartmentalized pinball parts. Not as slick or impactful, but very tasteful and obviously appropriate. I'll be featuring that in the chapter along with the later EA release that everyone is familiar with.
As for the versions of PCS, they're all pretty much identical, actually, though the PC version is probably the weakest, naturally. The Mac version is the most interesting and the most different, with its richly detailed black and white line drawing like graphics that were typical of the platform then. It was also the only version with a natural mouse driven interface. Most other versions only did joystick as their primary method, with keyboard and sometimes KoalaPad as alternatives.
Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.
***************************
Bill Loguidice, Managing Director
Armchair Arcade, Inc.