wow only 2000 int he first run! I hope amazon sell out to warrant more runs to prove there are markets for books like this
-- Stu --
Well, it would be available at more places than just Amazon. Even as little as two or three years ago, publishers were much more willing to gamble on videogame-related titles. Now, not so much due to weak sales over the past several years (due in no small part to a lot of them being crappy). That's part of the reason why it's taking so long to find a new publisher for my book (which Matt is now co-author on). Apparently a strong seller is a videogame book that sells 10,000+ copies, with only two or three having ever reached that. Obviously you can see why that would make publishers hesitant to publish any more. I believe strongly that the right book with the right publisher and marketing can still sell 10,000+ copies, but it's sure hard to get a publisher convinced of that. We seem close with this one publisher, but they seem hesitant to target the mass market with it, so it could be promoted mostly to industry insiders, meaning it could be another low print run on the first edition. We'll see. Regardless, the point is, with a combination of crappy books, poor marketing efforts and too much similar coverage, the market is barely considered viable these days. It will take a series of strong, original works and corresponding sales to begin to change that. Hopefully what Matt and I have been doing can be part of getting that started... (by the way, what DOES sell well still are hint books and walk-throughs, and on the computer side, how-to books)
Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade Bill Loguidice, Managing Director | Armchair Arcade, Inc.
*************************** Bill Loguidice, Managing Director
Armchair Arcade, Inc.
wow only 2000 int he first run! I hope amazon sell out to warrant more runs to prove there are markets for books like this
-- Stu --
Well, it would be available at more places than just Amazon. Even as little as two or three years ago, publishers were much more willing to gamble on videogame-related titles. Now, not so much due to weak sales over the past several years (due in no small part to a lot of them being crappy). That's part of the reason why it's taking so long to find a new publisher for my book (which Matt is now co-author on). Apparently a strong seller is a videogame book that sells 10,000+ copies, with only two or three having ever reached that. Obviously you can see why that would make publishers hesitant to publish any more. I believe strongly that the right book with the right publisher and marketing can still sell 10,000+ copies, but it's sure hard to get a publisher convinced of that. We seem close with this one publisher, but they seem hesitant to target the mass market with it, so it could be promoted mostly to industry insiders, meaning it could be another low print run on the first edition. We'll see. Regardless, the point is, with a combination of crappy books, poor marketing efforts and too much similar coverage, the market is barely considered viable these days. It will take a series of strong, original works and corresponding sales to begin to change that. Hopefully what Matt and I have been doing can be part of getting that started... (by the way, what DOES sell well still are hint books and walk-throughs, and on the computer side, how-to books)
Wii: 1345 2773 2048 1586 | PS3: ArmchairArcade
Bill Loguidice, Managing Director | Armchair Arcade, Inc.
***************************
Bill Loguidice, Managing Director
Armchair Arcade, Inc.