Yes, word processing is one area that never impressed me on the C-64 or Amiga. I can remember using a program called Scribble! extensively in school (this would have been in the early 1990s), and tinkered with one named "Final Copy," but neither were anywhere close to Microsoft Word. Then again, I was never impressed with the early versions of Word Perfect, simply because I found the need to learn function keys annoying. That kind of thing definitely benefited from WYSIWYG and WIMP interfaces.
I used Dpaint IV for a lot of things, such as making a mock-up newspaper like the one you had up here earlier. I enjoyed playing with the color cycling and primitive animation. The Sci-Fi channel (this was right after it first appeared) was running an Amiga-only animation contest, and I made a little movie or spaceships fighting and sent it off. Of course, I didn't win (never heard anything back from them), but it was still fun.
I also had a program called Fantavision that was fun to play with. Here's a little info about it. Didn't know it had been released for other platforms.
Yes, word processing is one area that never impressed me on the C-64 or Amiga. I can remember using a program called Scribble! extensively in school (this would have been in the early 1990s), and tinkered with one named "Final Copy," but neither were anywhere close to Microsoft Word. Then again, I was never impressed with the early versions of Word Perfect, simply because I found the need to learn function keys annoying. That kind of thing definitely benefited from WYSIWYG and WIMP interfaces.
I used Dpaint IV for a lot of things, such as making a mock-up newspaper like the one you had up here earlier. I enjoyed playing with the color cycling and primitive animation. The Sci-Fi channel (this was right after it first appeared) was running an Amiga-only animation contest, and I made a little movie or spaceships fighting and sent it off. Of course, I didn't win (never heard anything back from them), but it was still fun.
I also had a program called Fantavision that was fun to play with. Here's a little info about it. Didn't know it had been released for other platforms.
Matt Barton, Managing Editor
Location: St. Cloud, Minnesota, USA
Email: matt@armchairarcade.com