Yeah, I despise "vacuum histories". While it's fine that there were firsts for console RPGs taken solely in that context, they didn't develop in a vacuum, obviously, and, especially the Japanese VRPGs, were HEAVILY influenced by Wizardry and Ultima. Even a passing mention or summary of where these games came from or what they were influenced by would have sufficed. And yes, there were plenty of computer ports to console, including going as far back as the port of Gateway to Apshai for the ColecoVision. The NES, Genesis and SNES were rife with 8- and 16-bit CRPG ports.
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Bill Loguidice, Managing Director
Armchair Arcade, Inc.
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*************************** Bill Loguidice, Managing Director
Armchair Arcade, Inc.
Yeah, I despise "vacuum histories". While it's fine that there were firsts for console RPGs taken solely in that context, they didn't develop in a vacuum, obviously, and, especially the Japanese VRPGs, were HEAVILY influenced by Wizardry and Ultima. Even a passing mention or summary of where these games came from or what they were influenced by would have sufficed. And yes, there were plenty of computer ports to console, including going as far back as the port of Gateway to Apshai for the ColecoVision. The NES, Genesis and SNES were rife with 8- and 16-bit CRPG ports.
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Bill Loguidice, Managing Director
Armchair Arcade, Inc.
===================================
***************************
Bill Loguidice, Managing Director
Armchair Arcade, Inc.