nice work guys. Shame you didnt have better screenshots... You mention an uber awesome looking game but no screenshot of how uber awesome it is. So why talk about mayhem in monsterland goodness and then give us a mancopter screenshot :( which is abysmal in presentation (at least it wasnt say, a screen shot of international soccer)
Is this how the c64 entry in the book is or an excerpt of the c64 entry?
-- Stu --
Well, it could have been filled with screenshots, but there are only a certain number of images that can really be posted and I chose what was handy at the moment. Your point is well taken, but it's obviously very easy to get screenshots on the Web from places like Lemon64, GameBase64, etc., for those interested. I'm going to try a different mix of images for the next entry.
And yes, that is pretty much how the book is, that being the C-64/128 chapter. Top of my head, there are 40 other system chapters just like that, not counting the Introduction and other parts of the book.
===================================
Bill Loguidice, Managing Director
Armchair Arcade, Inc.
===================================
*************************** Bill Loguidice, Managing Director
Armchair Arcade, Inc.
nice work guys. Shame you didnt have better screenshots... You mention an uber awesome looking game but no screenshot of how uber awesome it is. So why talk about mayhem in monsterland goodness and then give us a mancopter screenshot :( which is abysmal in presentation (at least it wasnt say, a screen shot of international soccer)
Is this how the c64 entry in the book is or an excerpt of the c64 entry?
-- Stu --
Well, it could have been filled with screenshots, but there are only a certain number of images that can really be posted and I chose what was handy at the moment. Your point is well taken, but it's obviously very easy to get screenshots on the Web from places like Lemon64, GameBase64, etc., for those interested. I'm going to try a different mix of images for the next entry.
And yes, that is pretty much how the book is, that being the C-64/128 chapter. Top of my head, there are 40 other system chapters just like that, not counting the Introduction and other parts of the book.
===================================

Bill Loguidice, Managing Director
Armchair Arcade, Inc.
===================================
***************************
Bill Loguidice, Managing Director
Armchair Arcade, Inc.