I agree with that in regards to the PS2 to a degree, Diego, but not fully. To me, the PS2's success was built off of the momentum of the PS1, the fact that it acted as a DVD player in Japan until the software library started to build, and then said software library became THE place for the widest and deepest game library. It was never really a function of price until later on in the system's life when it became one of the cheaper options from both a hardware and software standpoint.
Personally I don't think the PS3 has to do much more at this point. Incremental price cuts slowly over time are a given and will help, but it really needs killer games to help drive it. Like with the 360, the loss of GTA IV until 2008 is painful. Unlike the 360 though, it doesn't have a Halo 3 waiting in the wings anytime soon to help give it a kick in the ass...
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Bill Loguidice, Managing Director
Armchair Arcade, Inc.
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*************************** Bill Loguidice, Managing Director
Armchair Arcade, Inc.
I agree with that in regards to the PS2 to a degree, Diego, but not fully. To me, the PS2's success was built off of the momentum of the PS1, the fact that it acted as a DVD player in Japan until the software library started to build, and then said software library became THE place for the widest and deepest game library. It was never really a function of price until later on in the system's life when it became one of the cheaper options from both a hardware and software standpoint.
Personally I don't think the PS3 has to do much more at this point. Incremental price cuts slowly over time are a given and will help, but it really needs killer games to help drive it. Like with the 360, the loss of GTA IV until 2008 is painful. Unlike the 360 though, it doesn't have a Halo 3 waiting in the wings anytime soon to help give it a kick in the ass...
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Bill Loguidice, Managing Director
Armchair Arcade, Inc.
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***************************
Bill Loguidice, Managing Director
Armchair Arcade, Inc.