I'm puzzled by the comment "Jim keeps the light still until the Hunter takes the shot, and then, hit or miss, 'ol Jim moves the light behind another creature that should not be! "
What does that mean - the player picks a target that should not be hit? I don't see the sense in that.
I took this to mean "another creature that should not be left alive." :-)
I do agree about gun games. Definitely only fun in small bouts. That's one reason I wouldn't ever buy that Big Buck Hunter Pro arcade game, or even one of those light guns. I just don't see myself using one of those except every so often. My guess is that I'd get that BBHP game home, play it hard for the first few days, then 3-4 times a week, and pretty soon only when people are over and want to boot it up. Gun games just don't seem to have lasting appeal.
I know Bill has a gun for his arcade at home. How often do you end up using it, Bill?
I'm puzzled by the comment "Jim keeps the light still until the Hunter takes the shot, and then, hit or miss, 'ol Jim moves the light behind another creature that should not be! "
What does that mean - the player picks a target that should not be hit? I don't see the sense in that.
I took this to mean "another creature that should not be left alive." :-)
I do agree about gun games. Definitely only fun in small bouts. That's one reason I wouldn't ever buy that Big Buck Hunter Pro arcade game, or even one of those light guns. I just don't see myself using one of those except every so often. My guess is that I'd get that BBHP game home, play it hard for the first few days, then 3-4 times a week, and pretty soon only when people are over and want to boot it up. Gun games just don't seem to have lasting appeal.
I know Bill has a gun for his arcade at home. How often do you end up using it, Bill?
Matt Barton, Managing Editor
Location: St. Cloud, Minnesota, USA
Email: matt@armchairarcade.com