I agree 100%, Rob. The switch from numbered lines to not needing lines was a bit much for me. I remember some of the transitional BASICs allowing the option of line numbers. Being old and numerically slow in the brain, I prefer the logical and linear nature of the numbered style, but certainly appreciate the "new" (now old) style. Interestingly, the last bit of major programming I did was in 2004 in QBasic for a 2K or less mini-game competition and I ended up throwing in a few line numbers to help with my referencing, which shows how weak my "skillz" are.
I agree 100%, Rob. The switch from numbered lines to not needing lines was a bit much for me. I remember some of the transitional BASICs allowing the option of line numbers. Being old and numerically slow in the brain, I prefer the logical and linear nature of the numbered style, but certainly appreciate the "new" (now old) style. Interestingly, the last bit of major programming I did was in 2004 in QBasic for a 2K or less mini-game competition and I ended up throwing in a few line numbers to help with my referencing, which shows how weak my "skillz" are.
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Bill Loguidice, Managing Director | Armchair Arcade, Inc.
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Bill Loguidice, Managing Director
Armchair Arcade, Inc.