I can't say I've bothered to see it either. I've seen enough scenes though to know that it was entirely too dark. I mean, heck, if you have Dennis Hopper as the bad guy, you know it's going to be rather twisted. I'm no Nintendo or Mario devotee by any stretch of the imagination, but even I would have known how to make the movie properly back then. Of course the movie was made before a CG-heavy movie was really possible, so it probably would have been more of a challenge to get a lighter, more fun atmosphere with the effects and setting, but heck, did it really need to be LIVE action? Of course not. What WOULD be nice is a videogame movie with a Disney-like animation budget, CG or otherwise, rather than trying to go live action (save for something along the lines of a Halo or other "adult/gritty" videogame)...
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Bill Loguidice, Managing Director
Armchair Arcade, Inc.
(A PC Magazine Top 100 Website)
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*************************** Bill Loguidice, Managing Director
Armchair Arcade, Inc.
I can't say I've bothered to see it either. I've seen enough scenes though to know that it was entirely too dark. I mean, heck, if you have Dennis Hopper as the bad guy, you know it's going to be rather twisted. I'm no Nintendo or Mario devotee by any stretch of the imagination, but even I would have known how to make the movie properly back then. Of course the movie was made before a CG-heavy movie was really possible, so it probably would have been more of a challenge to get a lighter, more fun atmosphere with the effects and setting, but heck, did it really need to be LIVE action? Of course not. What WOULD be nice is a videogame movie with a Disney-like animation budget, CG or otherwise, rather than trying to go live action (save for something along the lines of a Halo or other "adult/gritty" videogame)...
======================================
Bill Loguidice, Managing Director
Armchair Arcade, Inc.
(A PC Magazine Top 100 Website)
======================================
***************************
Bill Loguidice, Managing Director
Armchair Arcade, Inc.