Now that is interesting, Bill. After reading the game's manual, I assumed that the game came with some sort of level editor to let users create their own dungeons, but I noticed that it wasn't released until 1983 by some company named Asgard Software. Apparently the editor was written by a Chicago police officer named John Behnke, and other folks made tidy profits selling their levels at TI-99 conventions.
I was able to dig up a little more info about the game here. With randomly generated dungeons, you'd get some great replay value out of it (somewhat like Rogue or Sword of Fargoal).
Now that is interesting, Bill. After reading the game's manual, I assumed that the game came with some sort of level editor to let users create their own dungeons, but I noticed that it wasn't released until 1983 by some company named Asgard Software. Apparently the editor was written by a Chicago police officer named John Behnke, and other folks made tidy profits selling their levels at TI-99 conventions.
I was able to dig up a little more info about the game here. With randomly generated dungeons, you'd get some great replay value out of it (somewhat like Rogue or Sword of Fargoal).
Matt Barton, Managing Editor
Location: St. Cloud, Minnesota, USA
Email: matt@armchairarcade.com