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Matt Barton's picture

Nintendo: Sony, Quit Coppin' Our Style!!

PS3 Motion Sensor: Sony's Sensing GamePadPS3 Motion Sensor: Sony's Sensing GamePadIf there's one thing that's gotten a lot of chatter on the net about the Wii (well, besides the name), it's that unique and very promising controller. Sony was obviously listening to the excitement and announced a motion-sensing feature in its new PS3 controller. David Yarnton of Nintendo UK isn't happy about Sony's plans to release a new "motion-sensing controller." To wit: "I don't know what [Sony's] decision making process is but I think if you look back, any innovation that has come in gameplay has come from us." Ouch! Perhaps Nintendo should announce some totally bogus new gameplay innovation, such as cold fusion, and see what happens at Sony...

Matt Barton's picture

Console-Style Packaging for PC Games

New PC Package: IEMA's new look for PC game packaging.New PC Package: IEMA's new look for PC game packaging. Console gamers have seemingly always had it easy when shopping for games: The games for each console tend to come in very uniform, easily-identifiable boxes. PC gamers have seldom had such uniformity. Of course, here at AA, we consider the packages game come in a subject of no small significance. Nowadays, of course, most games come with little more than a small cardboard box and a CD-liner (most of us here can remember the shift from shelf-hogging large boxes to much smaller boxes just a few years ago). Well, now an organization called IEMA is trying to further standardize PC game boxes so that they can be identified as easily as games for consoles. You can read all about the new packaging in this PDF.

Matt Barton's picture

Trilobyte's "7th Guest" (1993)

7th Guest Book Shot: Here's a shot from the introduction to The 7th Guest. Note the "blurring of genres" here with the storybook--Myst took the exact same approach.7th Guest Book Shot: Here's a shot from the introduction to The 7th Guest. Note the "blurring of genres" here with the storybook--Myst took the exact same approach.The 7th Guest is a graphical adventure game developed by Trilobyte and released in 1993 by Virgin. It was one of the first commercial games to ship only on CD-ROM, and certainly one of the first to really showcase the potential of the new storage medium. Trilobyte loaded the game with hundreds of megabytes worth of fully-rendered 3-D graphics, live-action video clips, and digitized audio, and topped it all off with some pretty clever puzzles and music by The Fat Man. Unfortunately, The 7th Guest is interesting now only from a historical perspective, the wizardry of its graphics and sound long overshadowed by newer PC technology.

Bill Loguidice's picture

A Start at useful Store and Systems Links

After getting tired of creating and re-creating "Favorites" in my Web browsers and/or generally overpopulating them and making things messy to the point of poor usability over the years, a while back I began collecting videogame and computer store links - which I've been posting on the classic Armchair Arcade already - and system-specific links - which I have yet to post anywhere. The "store" links still need to be categorized, while the system-specific links still need to be fleshed out (to put both mildly). However, I thought I would share as-is for now in case anyone was interested in clicking around in their raw states. At some point, as I'm able to expand these into what I want, I suspect they'll be incredibly useful and perhaps I can do something more imaginative with them.

SYSTEMS:

http

Apple Macintosh

Matt Barton's picture

India Raising Army of Killer Robots

Killer Robots: The robots are coming...Don't be helpless!Killer Robots: The robots are coming...Don't be helpless!There's some buzz on the net today about India's plan to raise an army of robots. What's really scary about this is how much the USA has come to rely on India's tech structure. I'm guessing that a great deal of our most sophisticated science R&D is outsourced to Bangalore. However, I'm pretty sure our kids have more experience playing first person shooters, so when war is announced, we'll be ready to take on these robots with our BFGs.

Bill Loguidice's picture

Retro Thing - Emerson's Arcadia 2001 Console

Retro Thing, link here, which offers nice general retro coverage, decided to briefly turn its attention to the little known Emerson Arcadia 2001 console. It used a casual photo from my collection, saying "Above photo from this massive private collection" and provided a link back to the main videogame and computer section of my personal Website. Anyway, all the little factoids Retro Thing mentions are more or less accurate. Emerson's system was available under different names and from different manufacturers depending upon territory it was released. All games were cross-compatible between different territories since this was released several years before the NES territorial lockout standard. In any case, some games did come in long cartridge cases - very long - and others came in more standard shorter cases. As mentioned, the games themselves were nothing spectacular, though there were a couple of unique releases and conversions. The system's power was roughly at the Intellivision level, though those games were considerably more polished. The controllers were merely adequate. The big selling point of the Arcadia 2001 was the fact that it could run on DC power for "portability" and the fact that the system and the games were generally cheaper than the competition's. It was nevertheless too little, too late. It's relatively easy to collect for, as there are a decent number of systems available at reasonable prices and plenty of mostly loose games (though for many, it's nice to have the box, manual and overlays), with limited competition among other collectors.

Matt Barton's picture

Topics and Free Tagging Explained

Hi, guys. I noticed Bill was having some problems with the "topic" feature and free tags, so I really think I should probably try to explain how they work. The principle is that instead of having a set of pre-defined tags to choose from (ps3, nintendo, commodore), you get to create your own tags. You simply enter them into the "topic" bar and separate them with commas: Ex: "commodore, nintendo, games" or "windows, macintosh, gui." You should always use lowercase so that we don't end up with two tags like Macintosh and macintosh.

If someone already has entered the tag or one very similar, it should show up when you enter it into the topic. You should choose the pre-existing tag if one exists.

Furthermore, you don't have to select a topic. You can just select a TYPE, such as admin discussion, and not worry about it. However, they are free, so I'd suggest using as many tags as you think will apply to your post.

Bill Loguidice's picture

History of Console Prices - The good-old days weren't that much different

Data like this has been supplied by others before, but this is a particularly impressive charting of select console system prices over the years from the first programmable videogame system, the 1976 Fairchild Video Entertainment System (VES, later Channel F), to the latest to release pricing data, the 2006 Sony PlayStation 3. What I like about this is that two charts are supplied, one for the absolute retail prices and one for the inflation-adjusted prices. As I've argued elsewhere, while paying $60 for a game stinks, relatively speaking we've been paying that and more for countless years. Same thing with modern consoles. While it's a difficult pill to swallow a $600 PlayStation 3 (my recommendation is don't even look at the crippled $500 model), relatively speaking it's not so bad, particularly since it pulls additional duties as a hi-def media center.

Click here for the original post on "Curmudgeon Gamer" and the links to the two separate PDF files.

A Holiday in the Orient + New Avatar

Much like Mark, I will be on holiday soon, but it won't be in Egypt. From May 18th to June 20th, I will be in Japan. While I don't have a laptop, I will have access to Internet Cafes, though due to my tight budget, it won't be as often as I would like.

It's great how far the site has come along, especially in the past few months. It's very exciting to see we are near the relaunch period.

Attached is an image of a new profile I worked on for my website. Although it is tough to tell with its small resolution, I did a lot of Photoshop layers to give it a nice textured sketch feel.

Bill Loguidice's picture

Status on the double login bug

Any progress on the double login bug? It seems to be very specific now. When you go to http://WWW.armchairarcade.com/neo , it has the login. You login, then it changes to http://armchairarcade.com/neo and requires the second login with the same name and password. Perhaps masking the URL would solve this?

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