Chip Hageman's blog

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Three for the Road: February 13th, 2011

Three for the Road[ FEB . 13 . 2011 ]
 
 02.13.2011Greetings folks! Welcome to the February 13th, 2011 edition of Three for the Road. This week I take a look at a brand new "One-Handed" arena shooter (It's not quite as deviant as it sounds), A Tetris style puzzler that comes complete with 38 variations, and finally a fantastic retro style platform game with a deep back-story.
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Three for the Road: February 6th, 2011

Three for the Road[ FEB . 06 . 2011 ]
 

Three for the Road: 02.06.2011Greetings folks! Welcome to the February 6th, 2011 edition of Three for the Road. This week we are going to take a look at three great doujin shooters by the one man powerhouse that is Kenta Cho.

First we take a look at one of his early bullet barrage shooters, then we explore his shoot'em up meets Katamari Damacy mash-up, and finally we take a gander at his homage to one of the greatest fixed screen shooters ever made.

BTW: This is only a sampling of Kenta Cho's work, so be sure to check out his website for some more great shoot'em up action.

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Three for the Road: January 30th 2011

Three for the Road[ JAN . 30 . 2011 ]
 
 01.30.2011Greetings folks! Welcome to the January 30th, 2011 edition of Three for the Road. This week we take a look at a physics based Rock'em Sock'em Robots style game, a rogue-like game with Shoot'em Up elements, and a fun freeware Bat and Ball game with it's roots in a classic Amiga title.
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Quick Peeks: DuoTris

Quick Peeks[ JAN . 26 . 2011 ]
This week we take a look at a creative take on the "Match Three Blocks" theme. There's certainly a glut of these games out there, but this titles changes things up in one important respect- You're playing the game in real time on two playfields at once.

Colored blocks enter from the top and bottom of the screen and head towards the center. You must arrange them into groups of three or more of the same color in order to clear them. The active blocks on either side of the game grid may be swapped by pressing control or space.. but only if they haven't touched any other blocks. Certain blocks also contain power-up's that can be either good or bad. Experimentation is key. :)

Interesting game.. perhaps too busy for my own personal taste.. but worth a try. The official website for the game is here, although it appears the game file is completely offline.

Anyway, I've decided to host the game myself, so download it and give it a try.

-Chip

Here is a gameplay video, courtesy of Pixel Prospector:

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Three for the Road: January 23, 2011.

Three for the Road[ JAN . 23 . 2011 ]
 
 01.23.2011Greetings folks! Welcome to the January 23rd, 2011 edition of Three for the Road. This week we are taking a look at a once commercial--now freeware horizontal shoot'em up, the unofficial sequel to one the greatest C64 platform games ever made and a procedurally generated action/platform game that will have you spending hours exploring "just one more level" in a gigantic cave network.
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Quick Peeks: Tubopac

Quick Peeks[ JAN . 19 . 2011 ]
This week we take a look at a smashing PC remake of the classic computer game Oil's Well. This game was known for it's intense and somewhat frustrating game-play style. It had a very prominent risk/reward system that was almost unmatched, and led to quite a few controllers meeting an untimely demise.
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Three for the Road: January 16th, 2011.

Three for the Road[ JAN . 16 . 2011 ]
 
 01.16.2011Greetings folks! Welcome to the January 16th, 2011 edition of Three for the Road. As always, we have a nice collection of indie developed titles for you to check out.

First up, is a multiplatform (Win, Mac and Linux) implementation of the Tron light cycle concept. Second, a modern day remake of SkyRoads that, if anything, is even harder than the original. This game is also multiplatform (Win, Mac and Linux). And third, an action adventure game about a man who is suffering amnesia and finds himself stranded in the tundra.. Now he must piece together what happened and who he is. This game is Windows only, but is available in it's native French language or English.

Enjoy.

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Quick Peeks: Pong Machine (C64)

Quick Peeks[ JAN . 12 . 2011 ]
 
Atari PongI remember back in 1976 when my father came home with Atari Pong... We hooked it up straight away on the TV set in the kitchen and just played the hell out of it. Only being five, I didn't quite get the hours in on it that my older siblings did, but I still logged quite a few.

Who would have thought that something so damned simple could hold your attention for so long? Simply put, it was a new technology that really foreshadowed the possibility of what was about to come. And it didn't take long.. Atari 2600, Fairchild Channel F, Bally Astrocade, Intellivision, Odyssey 2... all of these systems owe their existence, at least in part, to the financial success of Atari Pong... and conceptually to the Magnavox Odyssey by Ralph H. Baer and, of course, Willy Higinbotham for his oscilloscope rendition of Tennis for Two.

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Three for the Road: January 9th, 2011.

Three for the Road[ JAN . 09 . 2011 ]
 
 01.09.2011Welcome back! This week I'm trying out something a bit different.. at least as far as presentation goes. I've decided to replace the game thumbnail screenshots with youtube videos (at least, whenever possible). This way, you will be able to get more of an idea of how a game plays before you actually go to the trouble of downloading it.

And before the rash of "the video is too small!" comments hit.. remember you can tap the lower right corner of the video bar (box with four arrows) to zoom the video fullscreen.. then just hit [ESCAPE] once the video is done to return to the webpage.

Anyway, I'm interested to hear how you guys (and gals) feel about this format.. so leave a comment!

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Online gallery of Commodore 64 artwork.

c64pixels.com

I've been checking out a ton of Commodore 64 related sites recently and came across this little gem: C64 Pixels. The website is archiving and cataloging all of the C64 artwork it can get a hold of, and it looks fairly well organized. All of the artwork is broken down by year, format and artist.

If you're a fan of C64 pixel art and don't want the hassle of firing up an emulator or viewing these on actual hardware, then this site is a dead simple alternative to getting your pixel art fix.

-Chip

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