Chris Kennedy's blog

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Arcade Repair Tips Volume 4 DVD

The arcade and pinball machine world is one filled with great individuals with big hearts.

Arcade Repair Tips has built a library full of helpful resources for troubleshooting and maintaining arcade machines. They have a strong YouTube presence with helpful videos, a podcast available via iTunes, social media accounts on Twitter and Facebook, AND a phone number to help you get that machine working.

In addition to all of this, they have made their videos available for purchase on DVD. These DVD volumes include many of the How To videos from Youtube as well as many extras as exclusives.

I recently sat down and watched the Volume 4 DVD and immediately wished I had had something like it when I first started working on arcade machines over a decade ago. This volume jumps into some of the really juicy topics of arcade repair such as troubleshooting games that are playing blind and rejuvenating a CRT’s picture tube.

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The History of Sierra On-Line Documentary

It should come as no surprise when I tell everyone here that I am a Sierra fanboy. I always wondered about the possibility of doing a book about the history of Sierra - the people, the games, and the whole adventure experience within.

I am excited about the possibility of success of a new Kickstarter (Funding from July 1, 2013 - August 5, 2013) about the history of Sierra On-Line.

The teaser video has me quickly turning back the clock about 25 years.

I encourage you guys to check it out. I would love to see something like this happen!

http://www.kickstarter.com/projects/772847014/the-history-of-sierra-on-l...

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Generation FAIL: How I Struck Out with the 7th Generation of Consoles (Part 3 - Final)

Microsoft made a huge splash with the first successor to their XBox gaming console with the XBox 360 in November 2005. I was an early adopter, although I am not sure why. Perhaps because it was the first generation released after I had seriously started to collect consoles several years prior. By this point, I had a pretty decent run of home consoles starting with the Atari VCS. Perhaps it was a simple matter of the fact the world was moving into true HD territory, I owned a fairly new HD TV, and it was time to give this new console a try.

I had no idea what sort of troubles that I would be getting myself into, and I was not the only one.

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Generation FAIL: How I Struck Out with the 7th Generation of Consoles (Part 2)

Sony's Playstation 3 was released as more than just a game console. Some may argue that it was released as everything BUT a game console. It was expensive, it played Blu-ray movies, and it didn't really have significant launch titles as far as I recall. It quickly became the victim of smack talk among the gaming community.

I bought my first HDTV in 2004. I was already a fan of home theater and had adequate 5.1 surround at the time. Blu-ray and HD-DVD hit the market, and it was time to jump on an HD format. I chose DVD over Divx many years prior - a no-brainer, honestly - and elected to go with Blu-ray for this next generation of media. I purchased the 60 GB PS3 - The SKU with the wincingly high price of $600. Some might have called it crazy, but for me it was a Playstation that had HDMI out, played Blu-ray discs, had backward compatibility with PS1/PS2 games, and ushered in Sony's next era of gaming at home.

It was a worthwhile investment... that lasted for about 3 1/2 years.

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Generation FAIL: How I Struck Out with the 7th Generation of Consoles (Part 1)

I love progress. I love seeing gaming hardware evolve. We love our games. We love good, solid gameplay. Every so often we love seeing a new gaming console hit the market. A new generation arrives, and we hop aboard.

The evolution of the hardware is sometimes expected, sometimes innovative, and sometimes shocking. WOW! Look what this baby can do! I have got to get my hands on one of these! New ideas breed new hardware. New games arrive. Gaming is revitalized. Developers get new ideas. People spend money.

People. Spend. Money. It is a cycle that is required. Eventually we hit a lull, and it is time for some new hardware to shake things up. People stand in line for new hardware for days. They are excited about spending their money on new hardware. It might be terribly expensive, but who cares!? It is the latest and greatest! Well... OK. Maybe it is the latest, but it isn't the greatest. Hardware developers are biting off more than they can chew, and early adopters PAY for it - literally. They pay with their pockets - possibly twice per console.

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Bayonetta: The Sexiest Videogames of All Time (02)

In Armchair Arcade's fun new series, we ask the provocative question, "What makes a particular videogame sexy?" Each week's feature will explore some of the many intriguing approaches game designers have taken over the years to make their games more sensual, not just with increasingly detailed graphics, but also with romantic and seductive gameplay. While some of the games we'll be looking at are unabashedly low brow, displaying their raw sexuality like a badge of honor, other games in contrast are remarkably subtle, often downplaying their suggestive themes.

This week's entry, written by Chris Kennedy, is on Sega's over-the-top hack and slash action game, Bayonetta. Enjoy, help spread the word, and of course, let us know what you think:

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Chris's Podcast #2: Videogames are Dead. Command?

My second podcast has arrived, and it is heavier on the theory than the controversy - at least I hope.

In this podcast, I submit that gaming - specifically the creativity behind it - is dead. This is certainly not a new idea - but I attempt to explain where we have been and look back at what made us successful. Where are we going? That's up to us.

Expect a look at the past, a bit of gaming philosophy, and a short, semi-technical story.

I look forward to your feedback.

Download the mp3.

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Chris's Podcast #1: Nintendo Should Just Quit

Alrighty then... This launches my first podcast entry into the bank of Armchair Arcade podcasts - My first topic focuses on Nintendo. I do not really rant on this as it might seem, however I do inject an opinion that most certainly will not be shared by all.

It is unedited. There are typical pauses, clearing of the throat, etc as I gather my thoughts. Although I personally prefer to edit a podcast and try to strive for high production values, there is something to be said about purely focusing on the fun aspect of it all.

I hope you guys enjoy it.

Download the m4a.

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Playstation Network back online. Sony offers free games.

From the Sony Playstation blog - Sony is offering a choice of 2 PS3 games and 2 PSP games from the following list:

Playstation 3:
Dead Nation
inFAMOUS
LittleBigPlanet
Super Stardust HD
Wipeout HD + Fury

PSP:

LittleBigPlanet (PSP)
ModNation Racers
Pursuit Force
Killzone Liberation

Read more here - http://blog.us.playstation.com/2011/05/16/details-for-playstation-networ...

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Episode 10: Xybots, BBC Micro, Reality is Broken, 3DS, iPad 2

XybotsXybotsFight for your future! We're back with Episode 10! If you have feedback about the episode, please leave it HERE. Also - Don't forget to review the show on iTunes. We really appreciate it.

Click here to download the show.




Segments and approximate times below:

  • Mark Vasier on the BBC Micro (3:37)
  • Chris Kennedy and Aaron Wegner discuss Xybots (20:18)
  • Matt Barton dissects Reality is Broken (55:11)
  • Bill Loguidice discusses new projects, the Atrix 4G, Nintendo 3DS, and the Apple iPad 2 (1:27:13)

As always, we'd really appreciate any feedback you have to offer on the episode. You can leave comments here, email us, or review the show on iTunes. You can also subscribe to our RSS Feed.

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