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PC Mag top 100 award.
Past Issues

Past Issues

Issue #6

January, 2005

Editorial Issue #6
by Editorial Staff - Armchair Arcade

This Issue's Hot Topic: Emulation: The Good, the Bad, and the Ugly Pt. 2 - Emulation and Abandonware: Good or Evil?
by Editorial Staff - Armchair Arcade

Finish Him!: Where have all the Fatalities Gone?
by Mat Tschirgi

Hackers, Slackers, and Shackles: The Future of Free Software Game Development
by Matt Barton

A Game of Concentration: Videogames and ADHD
by Patty McCabe-Remmell

Atari Flashback versus Commodore 64 30-in-1
by Bill Loguidice

Computer Camp Catastrophes
by Mat Tschirgi

Shutting Down Windows: A Hobbyist's Guide to Linux
by David Torre



Issue #5

November, 2004

Editorial Issue #5
by Editorial Staff - Armchair Arcade

This Issue's Hot Topic: "Emulation: The Good, the Bad, and the Ugly Pt. 1 - Emulation vs. Original Hardware"
by Editorial Staff - Armchair Arcade

Chasing the Dream: The Tribulations of a Bedroom Game Programmer; Part II
by Nickolas Marentes

Armchair Arcade's Classic Review Radio Special
by Bill Loguidice

On Family Gaming
by Matt Barton

Dungeons & Desktops
by Mat Tschirgi

Konami GB Collection Vol. 1, Vol. 2, Vol. 3, Vol. 4 (GameBoy Color, 2000)
by Mat Tschirgi



Issue #4

August, 2004

Editorial Issue #4
by Editorial Staff - Armchair Arcade

This Issue's Hot Topic: "Games for Grownups"
by Editorial Staff - Armchair Arcade

The Rise and Fall of Game Audio
by Matt Barton

Keeping Violence in Videogames: The Second Person Perspective--Part I
by Buck Feris

A Reader's Guide to the System Ranking Matrix
by Bill Loguidice

Atari 2600 Mega Mini Reviews: Part I [An Armchair Arcade Video Article]
by Bill Loguidice

Scorched Parabolas: A History of the Artillery Game
by Matt Barton

Head-to-Head with Popeye the Sailor
by Mark R. Wiesner Jr.

Sequential Access: Essay Nybbles
by Bill Loguidice

In Defense of Retro Gaming: A Discussion of Abstraction
by Buck Feris



Issue #3

June, 2004

Editorial Issue #3
by Editorial Staff - Armchair Arcade

Discworld MUD: Slinging Dirt with David Bennett
by Buck Feris

Keeping Things in Perspective: First Person Shooters Vs. Platform Games
by David Torre

Atari 2600 Expanded Homebrew Review: Thrust+ Platinum Edition
by Bill Loguidice

The Videogame in the Age of Mechanical Reproduction
by Matthew D. Barton

Good Deal Games: An Interview with Michael Thomasson
by Bill Loguidice

The Power Glove Lives!
by Matt Barton and David Torre

Songbird Productions: An Interview with Carl Forhan
by Bill Loguidice

Why Write for Armchair Arcade?
by Matt Barton



Issue #2

March, 2004

Editorial Issue #2
by Editorial Staff - Armchair Arcade

Gay Characters in Videogames
by Matthew D. Barton

Interactive Fiction and Feelies: An Interview with Emily Short
by Bill Loguidice

Atari 7800 Double Dragon: A Comparative Look
by Mark Wiesner Jr.

Early Commodore 64 Platformers: Jumpman, Spelunker, Ultimate Wizard, and Pharaoh’s Curse
by Matthew D. Barton



Issue #1

January, 2004

Editorial Issue #1
by Editorial Staff - Armchair Arcade

A Treatise on Videogames
by Matthew D. Barton

Atari - A Tale of Two Systems Part I: Atari 5200 and Atari 7800
by Bill Loguidice

Game Packaging - A Look to the Past When Treasures Beyond the Game Were Within the Box
by Bill Loguidice

Intellivision vs. ColecoVision Parts I and II: BurgerTime and Gambling
by Bill Loguidice

Turrican vs. Metroid: A Complexity Issue
by Matthew D. Barton



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